40K To Infinity and Beyond
#1
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+++THIS FILE IS SUBJECT TO CENSURE UNDER THE JURISDICTION OF THE IMPERIAL NAVY+++
+++NONDISCLOSURE: CLASS-10 NSXZ-0010-SZ+++
+++AUTHENTICATION: REGO-12 RTXZ-0012-GY+++

Nomen: Regis Sylverhawk
Sign: SYL
Identitas: 3SY63-33RGS-INS756
Professio: IMPERIAL NAVY Contractor / Commanding officer of Courier-ship LYNX SPEAR
Navis operatio: Scouting & Support
Progenies: Homo masculus non abominatio
Planeta Patrius: Planeta Orana / Sector Palatine / Segmentum Ultima

MEDICAL DATA:
Age: 20 anni imperiales
Eyes: Light Blue, Surgically changed / *****************************
Height: 185cm / 6' 1"
Weight: 95kg / 210lbs
Skin: Fair, *******************, Electoo
Electoo: left thight, both forearms, and chest.
Hair: Black

History:
- Sever case of Discordia*
- Ruptured ear drums -> Surgically corrected (MDF-0022180-NV)
- Broken Right Shoulder
- Broken Right Forearm
- Destroyed Oculi -> Surgically enhanced [Dexter + Sinister] (MDF-*******-M*) Subject ***********************
- 3rd degree Burns with Muscle Necrosis  -> Surgically corrected (MDF-0022178-NX)
                                                              -> 40% of original tissue Replaced with *****************************
- Skin enhancement: ************** (MDF-*******-MV)

* Discordia is a rare condition where the body won't accept any cybernetic enhancement or replacement. Operation of  artificial limbs
are sluggish at best and will need constant treatment. Internal systems like Heart replacement are extruded and will fail to sustain the body.
 Any other Augmentations implanted will fail to work correctly because they won't connect with the tissues.
Subject can only receive Biological / Vat-grown Bionics.


PSYCHOMETRY:
- Threat Level: MINUSCULE

- No latent Psychic aptitude: -> Psychic latency was tested multiple times by *******************
                                            -> Subject is sensible to the warp: he is ******************** and **********************
                                            -> Subject became resilient against psychic phenomena
- Conclusion: Subject ************* to psychic effects in his vicinity, but instead of awakening he became resistant instead.
- Minor Psychic Resistance against Physical intrusion
- Major Resistance against ******************

DISCIPLINARY ACTIONS:
MINUSCULA:
         - Dangerous Driving
         - Blatant ignoration of Speed Limit
         - Multiple occasion of Fisticuffs
- MAJORIS:
         - Jury-rigging battle equipment.

SERVICE RECORD:
Active Service years: 10
             -> 2 Years: Junior Engineer, Mentor: Explorator Drustilla Genew (*****-*****-******)
                               -> Ship: ************************
                               -> Certificate: Master of Arms (Maintenance and Upgrading of Weaponry )
             -> 3 Years: Junior Logistic Officer, Superior: Master Chief Petty Officer Hastus Finial (1BR14-11ROA-IRB046)
                               -> Place of Service: Periphery-Sector
                               -> Certificate: Operator Extraordinaire (Small Craft Mastery: Ground / Flyer / Spacecraft)
                               -> Promoted to Corporal for showing bravery at Avignor by getting supplies in time to the Regiments.
                               -> INJURY: Ruptured Ear Drums and Physical Trauma from an incoming Ork Shell.
             -> 2 Year: Fighter Pilot, Senior Officer: Marshall Kalta "Calamity" Leto (*****-*****-******)
                              ->37 Confirmed Hits
                              -> Winner of 14 Duels
                              -> Times Shot Down: 2
                              ->Promoted to Ensign
                              -> INJURY: Broken Right Shoulder and Broken Right Forearm.
             -> 1 Year: Ship Engineer Mentor: ********************************
                              -> Certificate: Shipmaster (Shipwright)
                              -> Recuperation at Gothic Sector, Planeta Bray
                              -> Transferrd to Navy Ship: *************************            
             -> 2 Years: Koronus Expanse joint Operation with ***************************
                              -> Ground Operations in Sub-Sector *************
                              -> Promoted to Lieutenant because of war effort.
                              -> INJURIES: Destroyed Oculi (Replaced), 3rd Degree Burns (Healed) and Muscle Necrosis.
                              -> Admitted to Health Care at Home Planet.
Requested to be Removed From Active Service
Reason of Request: WARRANT OF TRADE
Request: Accepted by *****************************

Subject was discharged honorary.
Stripped of Rank: No
Subject is Contractor through Warrant of Trade with inherited Rank of Lieutenant.

Origo et historia personalis (~55%):
Third son of the Trader Clan Sylverhawk. Son of George and Kathrina von Sylverhawk. Altough his origin Planet is scribed as Orana, Regis only set his Foot on the planet about three times. He was borne on the Family Star-ship at a time of  a Warpstorm. It was a great suprise because Regis was conceived only 6 standard Months ago. Still he was healthy and without mutation
He lived His early life at a Frontier world IN close proximately to the Cult of Pure Form (See FILE ZB-M001123Y). 
Apparently there was an incident where young Regis got involved and got himself injured. The sever case of Discordia was Discovered by the Biologis. The Cult came in helping after hearing that a child is refusing the gifts of the machine. The Leader of The Cult ************ offered assistance and a treaty was formed between the Dynast and those of the Pure Form. For 5 years Regis was kept and thought by the cultists, who also helped with the administration and governing of the sector. The years of 3 - 6 are shrouded in mystery even for the family itself. It is possible that for the Cult the presence of young Regis was akin to a sign from the emperor himself. The Cult is friendly but not forthcoming when we asked about the internal procedures and doctrines. Investigation was halted because of the aforementioned  Treaty which led to the intervention of House Sylverhawk.
When turned 7 Regis was formally introduced to his Clan and to his older Brothers. Emanuel was to become the next Clanhead and Inherit the Warrant. Janus the second was to take over the Financial department, and Regis was supposed to become the Shipmaster of the Clan. Regis was sent to the Imperial Navy to learn and to create bridges for the Clan. He joined the Imperial Navy tutoring program when he was 8. He was supposed to become a Petty Officer at most and keep out of the front lines. Regis aptitude with the Machine spirits however was recognized multiple times, and his wild personality and foolish bravery got him the scars and promotions that he is wearing today. The boy was tested multiple times for Psychic activity because his lucky "gut feelings" which helped his regiment multiple times. Commissar ************** notified the senior officers and asked for a trial multiple times. Each trial came bach negative. At the last trial ************************ himself got involved, with the same result. No more trials were held. Commissar *************** fall at the battle of Avignor. May his spirit rest at the Emperors throne. 
His eldest brother is presumed dead. Four Years ago his ship the Lynx Spear has gone silent in the Expanse. However Regis was able to find the ship using his Navy contacts in sub-sector ***********. The Body of the eldest son was never found but the Hulk was reclaimed by the Clan. Sub-sector *********** is currently closed off because of ongoing investigations by multiple Authorities.
Regis has suffered multiple crippling injuries, and was promoted to the rank of Lieutenant. His Father has commissioned for the Discharge of Regis because the Clan only had 2 possible Heirs. The father could only conceive another daughter because of an injury at a ship-to-ship battle where he lost his lower body, which was replaced with Bionics. Regis was Treated on his home planet. He needed 2 Years to get in pristine condition again, but the money of the family and the contacts at the Navy bore fruit. Regis was supposed to help his Brother Janus get accustomed to a life in the stars as he was officially the new clan heir. Apparently the older boy was sheltered and was *****************************************************************. But he was content going out with his brother who was more experienced in the dangers of space. The Hulk of their fallen brother was retrofitted. Regis himself worked on the new Ship-design, together with his former Mentors. Janus got the money but the Navy itself got involved by fastening the processes and providing a Dock and manpower. Now the Lynx Spear will sail the Stars again, and the Brother begin their journey to infinity and beyond...

---------------------------------------------------------------------------------------------

- Wow! That's almost spot on! Really good work! I think I was worried for nothing. You see there are other things, which should never get printed. Ever! Let's see those 3 years missing from my life. I was with the Cult of the Pure Form. They dedicate themselves to the human body and preach that the machines rob us our humanity. So the machine should serve mankind, ALWAYS! It turns out that Discordia is not only a medical condition, it is much more if it has the time to mature. The Cult leader has taught me how to utilize my body which was blessed by the emperor. In his planet almost everyone had a sixth sense. They were not psychic, rather they body and senses were sharper and with meditation and training this attunement got stronger so it bordered on Psyscience. At his peak you could lull or disable machines with your presence. Mine was very strong after the Cult helped me with their divine instruments. So I had to learn how to mask my aura. The Electoos on my body also serve this purpose. If I get to excited or get to careless my presence becomes active again and these electoos vanish. Then I need to calm myself and suppress my aura. Guess who rebuilt me the second time at my home planet! The Cult is looked down upon in the imperium but their knowledge of biology and the human body is second to none, maybe the Lathe worlds but they cheat anyways.
Second part: The Hulk of my dear lost Brother who I barely knew. Well it is true that I found a distress call and then a hulk. But it had to be destroyed. Let's just say it was not a pretty sight. But there was another ship...a very old ship. It wasn't military and was banged up badly. So I just told them that yes that is our ship and I laid claim. Then I don't really remember...I was hit and then I was in the medibay in a tank. Then I was discharged and got home where I got better and worked on my new ship. Janus came to visit and introduced his fiancee, and told me that apparently I have one as well... hm...O~kay. Janus was content with his life on the planet, he really was against flying to the stars, but the honor of our Clan was at stake. Poor boy even has a fear of heights!! So we decided to go together. He will do all the paperwork and the Ship routine. I will take command when the situation demands it. We decided that his Firestorm Frigate will be our support and My "Trader" the place of the Main operations. Hm apparently father got a bit scared after the death of Emaunel.
Speaking of my Ship...Trader...well yeah it was supposed to be a transport vessel, but I think I got a bit overboard with the design.
Father gave me 50 ProfitFactor to manufacture it. I only needed 44...

THE LYNX SPEAR:
Hull: Transport - ORION-CLASS STAR CLIPPER
SPD: 11 / MANEUVERABILITY: 25 / DETECTION 15
HULL: 34 (40) / TURRET: 1 (2) / VOIDSHIELD: 2 / ARMOUR: 12

WEAPONS: 2 SUNSPEAR LASER BATTERY

With 2 Archeotech component and tons of extra upgrades due to the Hulls basic low cost (25). I think I am set. if I cant kill it I hopefully can run away.  The Lynx Spear Armed Courier is combat ready.
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#2
Prologue - Complications 


Beep. Beep. Beep...
I open my eyes and look at the chrono on my side. It is 6 o'clock in the morning. I look out my window and declare that the atmospheric cogitators did announce that today is going to be sunny. Getting up at this hour became sort of a routine.  I get up and head out in the exercise room regularly in order to get accustomed to my "new" body. Everyone heard that after you get mechanical bionics the work immediately. Well...mostly. Vat-grown biological replacements need time to adjust. I am told that it's also a mental thing. I started out light with stretching and went to muscle and speed exercises then martial training. At the Navy it was duty to keep on body strong, now it became a routine. It was well after a year of my treatment, but I decided to keep up my routine. It helped me relax as well. After I finished, I took a shower. In my room, I took my trusted slate and prepared to head out.
"Sebastion, get me a hovercraft please I skip breakfast today!" I called my butler trough  the internal vox.
"Understood milord... but may I interject, your brother is already in the diner waiting for you"
I stop. "Oh! Then dismiss my last order!" The holo-projection of Sebastion bows then disappears.
I go to the diner and indeed my brother Janus was waiting there sipping on a local tee variant.. "You know, it 's considered bad manners if you keep your guest waiting." he tells me patiently.
"A guest normally announces his visit... not that I mind" I sit down across him. "So you are here because...? my Brother Janus was a man of medium standing, about 5'5". He was average in every aspect. Not weak but certainly, not soldier material. Wasn't nimble but he could juggle two oranges. He couldn't do more but it was enough. He had light brown short, spiky hair and blue eyes. His skin was fair just like mine. He was well versed in multiple scholastic lores as well.
"Just thought that I drop by. We were supposed to meet today morning anyway."
"I appreciate it but why not in the office?"
"I prefer the family estates and..." he looks away uncomfortably.
"Its about the journey." I declare and he nods. It was no secret that Janus had multiple second thoughts about going to the stars... well no secret for me that is. Sebastion came by again and was holding a big tray. "I took the liberty to prepare a light breakfast milord" he bowed. The man was close to fifty but the man was strong and regal. He had straight silvery short hair and brown eyes.He had very few wrinkles, and overall looked more like a solider than a servant. He wore the traditional black butler suit. His clan has served my family since many generations as servants, retainers and also bodyguards.
"Thank you and..."
"Nobody will disturb you milord unless it's an enemy strike force." the man then excused himself. Yeah he was very good guessing my intentions...a bit too good actually.
"So brother" I start again. "You were saying?"
"Yes, I thought that if we want to review the news I brought, we might do it in a nice quiet place. Here."
"So she is nagging you!" I declare, because there is only one place his fiancée will newer come looking. Mine.
Janus narrowed his eyes at my comment "I would like if you wouldn't bad mouth Anastasia. She is to be my wife." I don't speak up "Then again she can be a bit possessive." he admits. " None the less I would ask you to treat her with respect. I don't want another incident like last time."
"I did apologies beforehand"
"You indeed did. That is the reason we are still speaking"
I look at the love-struck fool in front of me, and remember that certain incident. I was "bonding" my brother and started working on our pet project, when a certain blonde female busted in and then couldn't shut up about my design decisions and side-tracked our meeting. So I did the only sensible thing. I had thrown her out...gently of course, and locked the door. After 4 hours we found her at the same place still fuming. Since that, she evades me like the plague.
"Until you are officially wed, she has nothing to do with internal business and certainly nothing with MY business. Her only redeeming quality is that she indeed loves you."I pause and we take a bite from the food. "So she doesn't want you going into space, I presume." Janus looks up nervously. "Not per se...she wants to come with us."
I stop eating. "Since I have come to know you as both intelligent and sensible, I presume you have told her: NO!"
"I tried" He answers me honestly.
I put down the silverware "Define tried!" I spoke in my Lieutenant tone. We arrived at business at least. Janus always found  this tone of my a bit unsettling. He swallowed and started fessing up.
"I told her this is a Clan assignment, whereupon she replied that, as my to-be she should be at my side. Then I told her, that you need preparation and training to get in space which she doesn't have... but she cut back and declared that neither do I. Then I said that such a voyage is dangerous and not for the faint of heart. Here She just looked at me and said all the more reason for her to be there and keep an eye on me. Honestly I think I got beaten. Worst, she gave me reasonable replies."
"You got whipped alright. Did you surrender to her?"
"No. I pulled out the joker! I told her that I have a dependable brother, who is an experienced Voidfahrer to take care of me, and he might object her coming along."
"Bravo." I tell him in monotone and clap a little "Not my usual modus operandi, but if it worked..."
"Sort of...she started to weep and and told me, even if I don't want her with me, she will be near me even if she has to hire a ship herself...because she is afraid she will never see me again." I already knew what will come. "So I promised her I would ask you if she could come aboard my Frigate. Since it will serve as our backup ship, she will be far enough and I can just sail over if the need arises." He stopped speaking and looked at me pleadingly.
I used my impassive face and took my sweet time with my answer. My face was a stone mask. "Shame." I started. I took a big breath "Her safety will not be guarantied." Janus wanted to speak up but I continued "That aside, she will be a passenger and will NOT have any authority, ever! Not even over the lowest voidfahrer! She is also not allowed to leave your Frigate without permission. If she can't abide by these rules, then she need not to come." Janus seem glad, so I give him my last two cents "And tell her this: If I catch her breaking the rules, I will throw her out again... but this time from the airlock."
"That sounds unpleasant. But thank you" Janus' mood seemed a bit lifted "I will surely present her your ultimatum, Lieutenant."
I nod at him and change my tone. "So what are the good news then?" I take another bite from my food.
"The Lynx Spear is fully operational. Last minute checks were al green." I can't help to smile. "Supplies are being transported as we speak."
"When can we leave port?"
Janus doesn't answer at first and suddenly finds his food very interesting. "There are complications" he adds. I don't understand and it shows on my face. "We don't have enough crew." Janus
"Pardon?"
"Apparently your ship has an ominous reputation among the men. Getting hulked without any survivors is not the best recommendation. In a nutshell: Your ship is labeled as a ghost ship."
"How many do we have?"
"About 4000. We could have more if we become a bit lenient."
I start to massage my forehead. Not even a skeleton crew. "No." I say "When it comes to the Void, you cannot be lenient or you die."
"I could transfer some crew from my ship you know."
"That won't help in the long run, I'm afraid. We need at least 5000 skilled crewmen for various positions even officers. Rearranging already proven men is less than optimal." I look at my slate "Anything else?"
"Yes, Explorator Teron called this morning. The repair of your equipment will take more time."
"What the hell? I only asked for cosmetic changes and recalibration..." I don't get it what could have...? Then it hits  me "They disassembled it, didn't they?"
Janus sips some tee. "Indeed. First they denied it of course, saying they needed to bless it for your own safety, so I told them that the ship is ready and we would like to head out so as per contract we want them back fully functional. Since no blessing was commissioned. The rest was haggling." He shrugged "Your Pistols will be fine, but the rifle... " He left the sentence open. "So they will compensate you if the need should arise."
"They can start by getting me a new one. I swear I will shoot every idiot of a gear-head." I started to grumble.
"Yes...they will compensate you very well. I made sure of it. By the way, legally you are only entitled to execute one of then."
I look at him intently "Seriously? I can do that?" He nods. "Wow and people think I'm the scary one"
My brother shrugs. "I try to please."
"Well, about the crew. I will call one of my friends, at the Navy maybe he can help us out."
Janus nods and the breakfast slowly goes by. There were some papers to fill, numbers to check, and validating permissions. Overall it was not a tiring affair. When they finished, Janus excused himself saying that he still had some paperwork to do.
"Sebastion" I called "I will be in my study. You can transfer any mails there."

In my study I looked over my contacts in the Navy. I had a couple of names who could help enlisting Voidmen. I decided to call captain Marducas. He was a very strict but dependable man. His ship was in the neighborhood as well. I wrote a binary mail, and waited. It surprised me when I got a holo-call from the man himself instead some attendant for appointment. Marducas looked well and greeted me with his usual nonsense attitude, but his cap was not on and that meant a lot for those who knew him.
"Greetings Lieutenant. I hope you are fully healed."
"Captain! This is a pleasant surprise. Yes I am combat ready again."
"Shame you are not with us anymore. What can I do for you."
"My Ship is ready at Aldora dock. The Navy did a fine job." Here my tone changes "Unfortunately Voidmen think its cursed, so getting even the minimal needed crew was extremely difficult. I hoped you could give me some pointers in this regard."
Mardukas had a thoughtful expression. "There is a temporary battalion at Korinus-7, but they are a bit occupied at the moment."
"Could you elaborate?"
"Not...unless you get conscripted again..."He says with dry humor "But wait...you have a warrant now don't you?"
"My family has. Yes, I am also entitled by it."
"Then we might get to an agreement. I you are willing to take on a little errand."
"I have too much time already! I am listening"
"Benidus-7 has a bit of a mutant problem. Production of the mines are down and wealthy men are pissed of. An investigation was called in. It was decided that a small squad will go in and check things out. Problem they are external as well, so the constituter asked for a mediator who is well versed and has good ties with the military. I presume you still qualify even if discharged, aren't you?"
"I didn't burn my bridges."
"Excellent. I was actually glad you called because we didn't had many applicants who would have fit the bill. If this affair is over then the battalion is to be dismissed and the soldiers go back being reservist. You will have good chance to get reasonably well trained crew."
"All I have to do is being a guide and give some support if the need arise?" I ask a bit skeptical.
"Exactly! A cake walk, really. And you will get paid since you are an external contractor as well. Taking your rank into consideration as well the relative easiness of this mission, I am willing to offer 200 Standard Gelt for your trouble. What do you say?"
"Thank you for your help Captain. I am in your dept." I bow slightly.
"Your not. Before I forget I would like you to keep an eye on the squad. Even if their records say otherwise, to me they seem a bit green behind their ears..." I nod at the captain he had good eyes for these kind of things. "I will send you the dossier of the mission. The squad will arrive in 5 standard days at Sepheris where a transport is already arranged to bring you to your destination. After you sign of course."
I gave a digital sign and stated the nondisclosure oath. After 10 minutes a file was transferred with multiple protection. I stated to read them. Mission time was labeled as unsure, but stated that extra expenses will be paid. I also found 4 bios, two men and two women, and started to familiarize myself with their dossier.
I called my father and brother and related the news. Our crew problem might have solved itself...

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I am currently sitting on a small ship on the way to Sepheris. When I told my father the news that I took a military contract, he wasn't exactly thrilled. Still I had a pleasant supper with them. Father was displaying his master-crafted prothesis, and asked me if I miss the battlefield. Mother was more direct... I got reminded that should I get injured like father, I will die. The emperor protects but he doesn't like fools. I therefore informed her that I won't go to the fronts. My job will be that of a mediator. I get a free trip and will do some advertising. Brother didn't speak up and curiously neither did Anastasia. Next day we asked for a meeting with the Local techpriests and demanded my equipment. In the end we decided that my rifle will be a tribute to the Omnissiah. For that they modified my pulse pistol to accept standard Plasma-pistol canisters, they also upgraded my aforementioned pistol, to be more reliable. We managed to get a written promise that they will be more forthcoming with my next requisition.

I look at my datapad: A pack with basic equipment was prepared for me at Benidus-7 regiment camp.
I was in my mesh armor, which was tucked under my officer garb. I had two pistols and a blade on me. Both pistols were of plasma design but the second was gained when I took down a kroot on a mission in the Expanse. It is called a Pulse pistol. I also have 4 extra canister which are now compatible with both of them.The blade was found on the hulk of my new Ship. Apparently it's a mono enhanced blade, but after I made some tests it was clear, that it is far superior to the normal mono-blades. Maybe it was made with different technology in ancient times...

Before me, on the slate, are four bios.
The first is Called Mar...no last name. He is a feral-worlder. He was conscripted as a guardsman and served two years, then he got promoted. There is no data where he serves now, just like the other three, so must be some black ops. Quite strong and durable if the medical reports are accurate. In all other aspect he is an average guy. He is skilled with hand to hand and good with a sniper rifle...hm...useful. Special: school...learning to read and write.

The second is that of Kashim. This man was already 50 years old. Former hive worker, with a nice service record. There is almost no weapon training mentioned but the man was socially active. Still a good shot and a nimble man but seems to fragile for my tastes. His medical report isn't that great either. Special: There is a mention of a possible rejuvenescent therapy in the future.

Xantana is the next one. She is a headstrong woman who comes from a feudal world...and not one of the pleasant ones. With her I am sure she is a newbie. Her profile indicates overwhelming fascination with modern fashion. Electoo, hair-dye etc... She seems fairly good with blades and has excellent agility. She is probably the lancer of the squad. There is a notice however that she has problems respecting authorities and sometimes following orders...

The last one is also a female, Cintia. This woman is disturbing to look at, and an extreme fanatic, if what I read is correct. The record states that she herself executed her parents after they were accused of heresy. The woman was a voidborn and had spent her life on a space-hulk. She had multiple attempts on her life. Considering the place she stamps from and that see used to be a lawman I got mixed feeling reading her file. She lived on a space-hulk with mutant and cultist alike, yet her service record was spotless. Everithing about her is average she was good in multiple task and if believable a generic all-rounder, but she was not that good. Her mindset was full on puritan so
much that it was actually scary. Her strong personality indicated that it was her who led this squad.

My senses pick up the deceleration of my craft. 'Looks like I arrived.' I wait till the craft comes to a complete halt, turn off my slate and unfold my seatbelt. The space-station where I arrived is one of the smaller ones in the region. I didn't linger to look around, instead went straight to dock 11-D where an Aquila lander was waiting patiently. There were two guardsmen at the gate. They saluted me and after I presented my pass they let me through. A got on board and met with the squad. They were as described in the files.
"Greetings" I spoke "I am Lieutenant Sylverhawk. I will be your guide and mediator."
I took seat and fastened my belts. The copilot then came in and saluted. "If everyone is on board we will take off." Everyone nodded "Our estimated arrival will be around 1400 standard." he excused himself and the lander started to shake, signaling that the engines had started to rev up. A quiet humming could be heard throughout the ship, and we lifted of.
I lent back and looked at the people in front of me. They had mixed emotions on their faces which included curiosity and reached till scrutinizing. Nobody has spoken up. 'Lovely, six hours of silence' I think.
It was Kashim who spoke first. "Your uniform is different from those guardsmen."
"I am from the Navy" I answer truthfully.
My answer must have struck a chord. The woman Cintia speaks to me. "Not to sound disrespectful, but we were expecting an Imerial guard officer."
I shrug "Those are not common on spaceships. Rest assured I am well versed with the guard and the procedures as well. And I happen to know this sector well enough to be of assistance."
"Where you briefed...sir?"
"I got the rundown and looked at the latest reports. I don't know what dossier you got though, and since we are not on a ship you don't have to call me sir."
The Big man on my left, Mar has spoken up "There has been a rebellion." I nod "Led by some kind of cult." My face is still impassive but the last info was new to me.
Kashim continues "The regiment did his job, but in the mines they were attacked by mutants."
"Yes, I heard of it. The regiment took heavy losses so they enlisted the workers and called in the reservists. The military even sealed off the mine, what lead to the complete halt of production and made many nobles angry." At the mention of nobles, Xantana makes a grimace.
Cintia spoke again "You said that you know this place?"
"Not the first time something like this happened. I have to admit though that the mutants are new. My money is on a secret under-hive, where the aberrants were kept as extra workforce. They can be very resilient and procreate fast if not checked. They number is however a surprise, but this is why you are here, I presume."
They nod, some of them enthusiastic like Cintia and Mar, the other two not so much.
"I presume requisition was placed for you?"
They look at each other, perplexed.
"Seriously?" This reaction I didn't expect. "It's winter on Benidus! Your rags," I look at Kashim "will be your death, and the standard Flack also wont provide much comfort without warm fabric." I look at Mar and then at Cintia. I continue "The only rifle I see is that longlas. Pistols are nice but very limited, and less than optimal against multiple enemies"
"Look who is talking!" Xanatan called out.
I make a mouth "I am a GUIDE foremost and mediator second. I don't plan on getting in your way or getting in on the action itself. my weapons are here because I like to be prepared, for anything, but don't expect me to be your front man. I will fight if I must but only if I must... and of course my requested cache is waiting for me at the camp." 'They are definitely new to this!' I declare inside of me.
"We will carry out our orders, with or without you!" Cintia declares.
"Very good! But to be sure I will place an order for you. Hopefully the quarter master will be able to get you some standard equipment. At least something to keep you warm, and some rations." I start to type away on my slate. I place an order for standard field equipment. Field medkit, some guns if possible, lamps, thermo-bags... etc.
The rest of the trip went by in silence. I look at my chrono and decided to take a nap. i still had 3 hours. Set my alarm that I wake up before the atmospheric entrance. So much for the cake walk...

The hours fly by, in an instant. In the military you learn quick to get as much sleep as possible. I wake up to my set alarm. Mar also took a nap, but the others were vigilant. Over my head the vox came to life.
"We arrived at Benidus-7. Starting atmospheric entry in 10 Minutes!"
I check my seatbelts, Then my own belts and pockets that hold my gear. I take my handles and brace myself.
The lander starts to dive. As we reach the upper atmosphere the ship starts to shake violently. This lasts about 2 minutes then our descend becomes smooth. After 5 minutes of flight the lander stops and the pilot gently puts us down. I walk up to the ramp and open it.
Having disembarked from the lander I watch as its engines roar up again, carrying it upwards towards the station that floats in orbit around this wretched world. As it shrinks away and vanishes, you I in my surroundings. All around me is an Imperial Guard encampment, filled with scores of grim-faced men and women, some bloodied and bandaged, all wearing the gray uniforms.
The camp is mostly a sea of tents positioned around smoking craters, steam vents that belch violet clouds of stinking gas into the air, and providing some  warm. A walker screeches as it patrols the perimeter, its pilot deftly maneuvering the vehicle through the wreckage of old buildings, smoking cars, and unburied bodies. At the camp’s center there stands a rust-red hab-block bearing the eagle symbol of the Imperium on its exterior. Beyond it is a range of low mountains covered in ice and the sprawl of industry. Flames belching forth from smokestacks, storage containers, great bubbling vats issuing toxic steam, and more combine to make the structures look like some
vast metal insect straddling the peaks of this rugged range. A lovely sight indeed...
My mesh armor provides me with some protection against the cold, but a change into more weather appropriate ensemble will be required. Next to me Kashim is rubing his hands, and looks uncomfortably to the sides...oh yeah! Forge word! For him cold probably meant about 20 degrees Celsius. Here, it was around minus 6.
We start to walk toward the hab-block...
Reply
#3
Perception challenging: 64 = 64[d100] - Fail

Cintia speaks up suddenly "This doesn't looks like a battalion that's winning." Mar grunts in agreement.
I don't see anything strange. Then again, most of my time I served on battleships. At the entrance a young guardsman comes to us. He is a bit out of breath. The young man, is around eighteen. He has bright red hair that pokes out from under his helmet, pale freckled skin, and youthful features. “Sirs… Ladies… huh… welcome to the Mines! Yer here to help… I just knew it….” He pauses to take another breath. “I tole’d ’em all ye’d be coming — So, which one of you is the Inquisitor? Want to see the Commissar…?”
The boy looks at me intently.

Willpower (challenging) 37 = 37[d100] - Success

My eyes bulge a little, but I manage to keep my face straight, although barely. Inquisition... I look at the others.

How do they answer?
Interruption

"Jurtz! You leave your post again?” The owner of the voice is a compact, square-jawed ugly man, his head shaved and with a dark blue tattoo right on his scalp. He’s wearing the gray fatigues of all the Guards, but the stripes on his sleeve indicate he’s a person of rank. Where his right arm used to be is now a stump on which a large metal rod with a disturbing array of attachments at the end emerges.
Jurtz stammers, turns red all the way up to his ears and looks at his feet, mumbling, “No, Sergeant Raynard. I’m just heading back now, sir”.
The Sergeant fixes the junior Guardsman with a stare and then turns towards our group. One of his eyes is ice blue, cold and staring. The other is a crude false eye, made of wood and wandering off to the left. “See that you do. Double time. Now, you! You’re a sorry bunch, aren’t you? Who’re you supposed to be? Not the Inquisitor I’ll warrant. Well? "Speak up? I won’t have a commotion in my camp!”

How do the others react?
Postpone / Business
Expose / A plot

"We are here to see the commissar..." Starts Kashim, but Cintia cuts in.
"We are here by the will of the Inquisitor. We are to investigate in his name!" - Shit -
The Sergeant looks confused, stares at us for confirmation. “Right. So, the Inquisitor isn’t coming.” This wasn't a question. “I suppose I’d better let the Commissar know you’re here… sirs.” With that, he makes ready to leave, but as he turns, his crude cybernetic arm starts to shake and the attachments start spinning, swooshing, snapping, and make a terrible racket. The man curses, runs his hand down the length of the metal rod, whispers a prayer and pushes a button. Immediately, the device settles down. He starts heading off toward the hab-block. As he marches, I can hear tittering laughter coming from out of a nearby tent.

Perception (routine) 37 = 37[d100] - Success

I start following the Sergeant, but in the corner of my eyes I can make out the youngling, Recruit Jurtz, his eyes are wide open. Citnita's eyes also follow the young solider. She decides that the Sergeant might also know something. "Sergeant!" her voice is booming with authority. "Wait and speak up! What happened here, and why does everyone know of our comming? I find the military handling this affair poorly executed! Speak clearly! You are addressing representatives of the Holy Ordos!"

Intimidation (hard) 17 = 17[d100] - Success


Here I am honestly impressed. The gruff man stops in his tracks. He looks us over. His eyes narrow at me and linger on Cintia. "What’s really going on? It’s real simple: the planetary governor can’t control her population. We’re the big guns. We came in and stamped out the uprising. Job done, right? Wrong. The Commissar wanted me to lead a few squads into the mines. He believed the cult had a base inside. We went in, descended the elevator and explored the place. Then, those Mutants fell on us. They came from all sides. I lost a dozens of good men, better men than you I’d wager…. Look, there’s a wrongness down there. You’re a bit wet behind the ears for this sort of work. You should call that fancy ship of yours and get as far away from here as you can."

The man doesn't look shellshocked and certainly is in his right mind. 'This might turn out a bigger mess than expected.'

With that, the Sergeant stomps off toward the headquarters. The hab-block is constructed of metal alloys and painted with a utilitarian red colour, it features the Battalion’s number, as well as the eagle of the Imperium. A single access hatch in the face of the structure allows access to the interior. The inside, is sparsely decorated, with a desk for the secretary and a second desk for the Commissar. The Commissar, was in his late thirties, with coal black hair, matching eyes, and a craggy face. He wears a black uniform decorated with his rank and a few badges of honor. His Commissar hat rests on a hook behind his desk as does his long black leather coat. He invites our group to take a seat and then sits himself, steepling his fingers as he assesses us. Finally, he speaks:
"Well, I presume you are from the Inquisition?" Here I shake my Head "No?"
"I am the requested mediator." The man looks at me understandingly than continues.
"I was told help was on the way, but I must say I am always surprised by the agents I meet. I’m sure you are eminently qualified for the task at hand, so let’s get down to business and get this over with shall we? As you may or may not know, this world is vital to the commercial interests of this sector and anything that threatens this world ultimately threatens the larger community. Thus when renegade activities on this planet destroyed valuable and, in some people’s estimations, irreplaceable equipment, it was deemed necessary to create a show of force and eradicate all insurgents in and around the lucrative Mine”. He gestures expansively around him. “Now, attending to a few rebels is easy work and as expected, the scum lacked grit, leadership, and dedication to their cause, and so in a matter of hours we had contained the site, rounded up a few captives and were ready to ship out. But as I toured the grounds, something caught my eye. One of the rebels was carrying a sheaf of papers. I examined them quickly and it appeared they were queer texts of some kind, copies surely, but describing unspeakable acts. It was clear that these rebels were foot soldiers for something worse." He takes a short break and takes a sip of water, from his glass on the table.
“I know my duty, and so I sent a dozens of squads into the mines themselves. Many of our enemy fled the certain death of our superior firepower for the cover of the mines. It was as I feared. The Guardsmen descended and after three-quarters of an hour, they returned, much diminished and suffering terrible casualties. Reports of twisted mutants, daemons, and worse came in and so I decided that until I received proper support, the mine would be closed. Clearly, the Inquisitor does not share my concern… no offense, of course. I just expected a… larger group to attend to this matter.
Cintia was again who spoke "We shall assess the situation, rest assured."
"Well, who am I to question the ways of the Ordo, right? Right. Here is a map. Follow the directions and they will take you through the upper levels of the Mines. My men didn’t encounter much of anything there, but when they entered the tunnels known as the Shatters”, he points at the map, “that was where things went wrong”.
We all look at the indicated spots, I myself present my slate and with permission make a digital copy of the map.
"I should warn you, it takes a great deal of effort to lift the seal and it’s not quick. We’ll let you out of course, but there’s nothing fast about it so try not to be in a hurry. I presume you’re armed?"
Here I speak up: "I put in a requisition for our group. I hope it was received?"
The commissar acknowledges my claim. "Yes, we received a transmission a couple of hour before. But since it came from a Navy channel I had doubts, it being a miss-routed message. No problem! See our Quartermaster and he’ll properly outfit you. Meet me at the seal" he indicates toward the window" in say an hour. It takes a good 30 minutes to walk it, so don’t dawdle”.

Will someone ask questions?
No

The agents of the Inquisition. Leave the building. "I meet you at the quartermaster" I tell them. I stay a bit longer.
"Commissar" I address the man in front of me. "Do we have an estimate about the numbers of our enemies?"
"None. I couldn't even properly question the men, who came back. Don't you need to look for the Quartermaster?" He answers gruffly.
I unbutton my shirt a bit and show off my mesh-armor, and present my Plasma pistol in a non-threatening way."I think, I am well off."
"I stand corrected, you navy guys always got the fancy stuff." his mood darkens a bit "And you are here because?"
"I hoped that captain Marducas already contacted the regiment, about my intentions."
"That will only be of consideration when the situation here is cleared."

Charm (ordinary)- 84 = 84[d100] - Fail

"Of course" I answer him.
"Then make sure that this mess gets sorted out as fast as possible. I'll have your list ready by then."
"Very well" I agree, and leave the headquarters.

Does he say something else?
No

 I go to the quartermaster as well. My pack is already there waiting for me. I change into the warm garbs. Take the compass, check the sealing on the ration packs and on the water.There is a small shovel as well together with an electric torch and a roll of duct tape. I hurry and manage to get a hold of Kashim.
"Did you manage to get some info?" I ask Kashim "The Commissar wasn't exactly forthcoming."
"I thought you are not our front man." He eyes me suspiciously
"Changed my mind. I want to leave this wretched place as soon as possible." I finished checking my rucksack. "So I am coming with you. You'll be glad!"

Did they get any information?
Yes, and...
A plot
Majestically / Military


Kashim thinks then starts whispering "I owe you one for the warm cloths...We asked around and the answers were less than pleasing. Yeah I personally will welcome a second pair of hands, and I don't think neither Mar nor Xantana will object."
"Clue me in please, on the way."
Kashim starts to talk "There was a survivor who has gone mad. An officer like yourself, not a greenhorn either. There are few thing that can do this to a veteran. And there are of course the other solders. Most of them only recite the horrors, but some are saying that there were no mutants in the mines beforehand, and that it's the cultists who mutated."
"I only know of one thing that can case fast mutations."
Kashim stops suddenly "And what that might be?" he asks innocently, but I decide to keep it safe.
"A botched warp-travel"
The man next to me nods. "True. Looks like there is a cult alright. The kind we don't know yet." he checks his hand cannon, then his ammunition. He is not happy with his ammunition count "Are you set?" he asks me.
"I got 2 Plasma pistols and 6 canisters"
"Plasma? All right, that sounds sufficient"
We pass by a makeshift cellblock full with prisoners.The fence stands some 3 meters tall and has barbed wires running around the top. Bits of cloth flutter in the breeze hanging from the barbs, while blood covers the ground. Inside the fence are a dozen forlorn looking men and women. All wear light gray garb stained black from dust and filth. We quicken our steps and get to the Seal, were we found more unfortunate souls sitting at a campfire. These were probably the mine workers who got in the crossfire.

Perception (routine) 20 = 20[d100] - Success 4

These people look utterly terrified. I can make out the rest of the Group waiting for us. Cintia is the first who addresses us again. "It's about time Kashim. What is he doing here?" She indicates me.
"The Lieutenant, here says he wants to come with us."
"Why?" She looks at me.
"Changed my mind. Thought you could use all the help." She looks at me skeptically "Don't worry I can take care of my self." I take my Pulse pistol and the electric torch. I use the duct tape to fasten it under the barrel of my gun with two strips. Mar also follows my example. The commissar is waiting till we finished checking our gear. He is standing before the seal, dressed in his large black hat and matching trench coat. There is the young recruit, Jurtz manning the platform next to the seal. Four more grizzled Guardsmen armed with lasguns stand at the ready, as massive beasts covered in heavy brown fur and equipped with four long trunks are herded into position, harnesses attached to their great bulk. Once the harnesses are in place, the Commissar gives the signal to his men, who turn towards the seal and take aim. The Commissar then gestures to Jurtz who throws the switch. With a tremendous noise, the clamps release from the stone, signaling the beast handlers to coax their creatures forward.
As the seal pulls away from the wall, moving one centimeter by one grueling centimeter, a foul yellow gas spills out around the seal, pouring out from the interior and reeking of spoiled meat. Moments after the spew begins, it stops. The Commissar stands ready, a grim smile spread across his lips, his hand hovering near the bolter at his side. After nearly thirty minutes of straining, the beasts open the
seal wide enough to let the us through. The Commissar turns to us and gestures for us to enter, offering one last piece of advice: “May the God-Emperor watch over you”

---------------------------------------------------------------------------------------
Main Mission:
- Gather a crew: ???
- Explore the Mines: ???
Side Mission:
- Gather information: 50XP
Reply
#4
We take a few steps inside and the seal behind our back starts to get lowered. There is no light in the mine. The torches become activated.
"Stop it!" I call out and every eye is on me. "Three spotlights are more than enough. Two for the front and one at our back. Save the energy for the Shatters!"

Fellowship: 64 = 64[d100] - Fail

Xantana is not pleased with my comments "I have no problem you being here, but don't act like you're my superior" She says haughty "We also know our job thank you." Cintia just fixates me with her glare.
"As you wish." I don't activate my lamp yet. Mar seems a bit torn but in the end leaves his torch on. I smirk 'Be my guest, it's not like I will need the light anyway'

First area
There are two tables and some chairs.

The first place where we arrive are the planning area. This is a place that is hundred of meters long and wide. Here plans for demolition and production are made. Since the sealing, the place became destitute. There is also no electricity, so the heavy mining machine spirits are slumbering. Our steps echo in the emptiness around us. We follow the map provided by the commissar.

Does something happen?
(50/50 | 8[d10]) Yes
Struggle

Unfortunately the corridor before us had a cave in. We had to take another route

Navigation (ordinary):48 = 48[d100] - Success

I consulted my digital map multiple times and it became clear that the map is outdated...or the fighting was to intense and created extreme changes.

Intelligence (ordinary): 13 = 13[d100] - Success 3

Reactions
Irritatingly / Small
Softly / Mundane

I checked the rocks and the damaged area. They were caused by explosives. Not death-pack but small charges.
"If some of you has grenades," I start to speak "than please really think when and how you gonna use it."
Xantana turned to me "I doubt some frag could cause that much trouble. Not that I need to listen to you anyway."
"You are double-wrong, missy. This one," I indicate the cave in behind me "was caused by frag grenades. Since you do not know what parts of the mines are damaged, or the conditions of the pillars, I would recommend sticking to laser or personal arms. But only if you don't want to burry us together." I start walking forward. "Just a friendly advise, which of course you don't have to follow."
The agents look at me. Each has a different expression on. Xantana seems irritated. Kashims expressions soften. Mar is the only who gives a reply. "Thank you Lieutenant" and salutes.
Cintias reaction is also surprising. "Your input is appreciated. Xantana grenades are last resort!" Then she nods at me. She might really be leader material.
We need to take a detour and get to a deep gap. It is about 3 meters long and reaches all the way across the tunnel. I take a stone and let it fall down. About 4 seconds till we hear a small knack sound.
"That quite deep..." Kashim eyes the obstacle warily.
"We have a rope, don't we?" I ask. Mar nods. "Give me the other end and don't let go"
I go back a couple of meter and make a running jump.

Acrobatics 70 = 70[d100] - Fail
Fate re-roll: 14 = 14[d100] - Success 4

My Bag and the heavy cloths, do make the jump rather difficult I feel the weight pulling me down. In the last second I kick out on the left side against the wall and make a wall-hop which successfully delivers me to the other side. I still have the rope in my hand. I look for a holding pillar and fasten the rope. "All clear!" I call back.
Kashim is the first to climb over. The two girls hesitate for a moment. but decide to just roll with it this time. Mar is the last one. He tosses the rope to me and just like me makes a running start and leaps over.

Mar Strength 44 = 44[d100] - Success

It looks like a dead end.

We continue onward until we meet another dead end.
The passage enters a sharp decline until it descends into a pool of brackish water with glistening oil on the surface.
"How deep is it?" asks Mar.
"'Don't know and don't wanna find out Xantana declares."
"Agreed" me and Kashim answer as one.
We agree to take another detour. This one leads through a central chamber, the ceiling of which extends nearly 30 meters overhead. Great columns, three meters in diameter and spaced five meters apart extend from the floor and up into the darkness, supporting the roof of this room. Criss-crossing the floor are numerous tracks that seem to travel in utterly random ways, and following them can lead back on themselves or to nowhere at all.

Navigation (challenging) 14 = 14[d100] - Success 3

It becomes harder to navigate. We were walking almost 3 hours strait.  We decide to take a break in small segments. There seems to be a safe place if the map is still correct. The place is indicated as Sub-sector 9. As we continue onward, our tunnel widens a bit and we arrive at painted overtop a steel door. There is a glass window set at eye level, and staining the inside of it and obscuring what lays beyond is a bloody hand print. The door is firmly locked and resists attempts at opening it.

Security: 64 = 64[d100] - Fail
Perception: 46 = 46[d100] - Success

The door doesn't have any locking mechanism, it was instead sealed with the use of steel burner. The hinges are molted into the rock surrounding it. Someone wanted to be sure that nobody gets in or gets out. I take a step back from the group and try to use my sixth sense. Maybe I could make out something in the inside.

Psyscience - 84 = 84[d100] - Fail

Unfortunately, or in this case fortunately I don't feel anything.

Do the others want to get in?
(50/50 | 10[d10]) Yes, and...
NPC Action

"We start with the investigation here!" Cintia declares. Mar walks up to the door and kicsk it. There is loud bang but the door is holding steady. After that Xantana present a grenade. Before I could say anything the pin gets pulled, and I find my self leaping into cover by reflex. There is another bang

Dam: 17

There is a ringing tone in my new ears. Curse that woman. The detonation could even be felt behind my cover. I take a look at the door. it has fallen off of it's hinges and reveals a charnel house inside. A dozen corpses litter the floor. Looking at the equipment they are
all the bodies of miners, but each sports a strange mutation. An extra eye, a vestigial hand growing from the abdomen, and so on. This place is hardly suitable for resting, but it does create new questions.

Logic (challenging) 32 = 32[d100] - Success 2

There were no reports from miners ever succumbing to mutations. I f I am correct the ore mine doesn't have any substances that causes mutations. Death by mishandling occurred, but that was human hubris. This reeked fool to my senses. Still this place could be the safest from all so we decide to camp here. We drink and eat a snack-bar. Then we plot lot the fastest rout to the possible entrance of the Shatters, using our maps.

Navigation (challenging) 10 = 10[d100] - Success 4

We have been following the map for hours, navigating our way through what seems like endless tunnels, and still, we have seen no sign
of the creatures the Guardsmen claimed they encountered. (Not counting the mutated dead miners.) Certainly, there have been plenty
of unusual, and possibly suggestive, bits along the way: suspicious pools of blood, disturbing claw marks, and more, all confirming that we might be heading in the right direction. Finally, the access passage through which we’ve traveled comes to an end at an old rusted door, labeled XII, but covered with red graffiti proclaiming this the Shatters. Truly, you can see shattered rock all around the portal and oozing from the gaps is a runny gray slime that drips and collects on the floor near the base of the walls. The door itself is filthy, equipped with a crude wheel to open it.

Do we see anything suspicious?
Awareness (challenging) 31 = 31[d100] - Success 2

There are scratches on the floor and bright rust spots on the hinges suggesting the door was recently opened.
"Blood" declares Kashim and indicates the side of the portal where fresh blood is sipping through.
'The Game is over' I think and take up positions near the door ready to shoot whatever comes through.

How do the others react?
Release

Kashim readies his hand cannon with both hands. The women reach for the las-pistols and Mar takes his axe from his back.  Mar reaches out with his left hand and slowly opens the door.
Beyond the door which is more of a portal, I  can see a macabre scene thanks to my eye enhancement. A two-meter wide corridor extends for some distance ahead of me. Flickering light generated by green lamps set inside support pillars cast everything in a sickly glow. The floor is covered in blood suggesting a great slaughter took place here. The chunks of flesh and glistening organs confirm my suspicions. Scattered here and there are sodden uniforms of Guardsmen, some still clothing a piece of their owner flesh. A door stands on the west wall a few meters ahead and open passages branch off to the right and left all along this shaft’s length.
"Let or right?" I ask Jaded. I have seen scenes like these in the expanse. My team also takes the sights relatively well. Only Xantana throws up her snack-bar, but otherwise she is also okay.
"Intact doors here are a welcome sight" says Kashim. Nobody objects so we make our way there. All lamps are now used. Getting ambushed here is something nobody wants.

The metal door is shut tight.
Security (challenging) 09 = 09[d100] - Success 5
 
Xantia almost readied another grenade, but I stooped her in time. "We don't need it" The door had a magnetic lock. There was an electro-box near it with wires. "Can someone give me a charge-pack?" Cintia gave me a compact one. I took three cables and used the pack as a makeshift battery. After 3 second a dull *click* could be heard. The door opened. I gave the pack back to it's owner wo was eyeing me again. "Is that part of standard training at the navy?" She asks.
"Where I came from it is."
Beyond the door is a good sized room with ’crete walls, floor, and ceiling. A table lies tipped over on its side in the center of the room and broken furniture litters the floor. Cupboards and cabinets line the walls, but the doors are missing or opened, revealing cobwebs and dust on the shelves.

Is there anything of notice inside?
Perception (ordinary) 14 = 14[d100] - success 4

We go in and look at the interior. Then I hear a faint sound. I hold my gun at the table since I do it wont do jack-shit against my it and call out "How goes there!"
The answer comes behind the table "I did nothin’ wrong. Doan hur’me… please!"
"Again, who are you?"
"I good man, loyal man, miner man! I Rat." The small man comes around the table, hands held high. I doesn't seem like a threat, but I don't let my gun down.

Cintia Inquiry - Success

"What are you doing down here?"
"I get lost! I end up here! Get away from guns!" He indicates my pistol.
"Do you know what’s going on?"
"Horrible things out there. I no go. They eat me!"
"Than stay! When we are finished we shall take you out."

Do the others agree?
(50/50 | 5[d10]) No, but...

"Seriously?" I ask her.
"Yes! Defending the citizens of the empire is also our job! This man will be of course questioned and if found innocent he shall be free. But non of us are judges, so he has to wait. If he runs then he acknowledges his guilt and will be dealt with!"
I can see that the others are not convinced but go along with her plan...for now. We leave the small man and this time go for the tunnel on the east side.

We leave the room and continue in the opposite direction. At first we come across a pit. If The mane Rat said the truth then mutants seem to be choosy eaters. Whilst they might enjoy dining on human flesh, they tear off the victims’ heads and tosses them here in this blood pit. There are six severed heads inside.
We continue forward in this tunnel. As we get further Mar holds up his arms "Shh. There is something ahead." He whispers in his baritone.
Weapons ready we continue slowly. Unfortunately the lights of our torches do alert it of our presence. Something stirs in the darkness, something big, something awful and stinking of all the charnel houses in the Imperium. It lurches to its feet, swiveling its massive head to fix you with eight glowing red eyes positioned randomly about its vaguely man-like head. It chuffs as it waddles towards us, revealing that it still wears the tatters of its Guardsman’s uniform!

Willpower (Challenging)
Xantana - Fail crit 100 = 100[d100]
Cintia - Fail 2
Kashim - Fail 2
Mar - Fail 1
Regis - Success 1

I look at the creature. I know that it is flesh and blood. It has no gun and no armor, but that nagging warning in my head warns me: THIS IS UNNATURAL! Not like the Xenos this is utterly from beyond. I need to take a moment to  calm my self but the creature had already moved in front of us bringing down his claws.

Initiative 10 + 5
Dodge 43 = 43[d100] - Success
Enemy WS 33 = 33[d100] - miss

I duck out of the way just in time. Mar also manages to deflect the claws with his axe.

Mar WS 47 = 47[d100] - miss

Mar engages the mutant in close combat but there is not much light , and has problems landing a blow on the thing. Worse If I shoot now, I could hit him. Kashim seems to get a hold of himself. He starts to back away but his is gripping his gun which is on target. Cintia shows the same symptoms. Xantana is frozen solid, and shows no reaction what so ever.
I pull my blade and get ready to assist Mar.

Regis WS 35 = 35[d100] - Success 2
Mutant Dodge 50 = 50[d100] - Fail
Dam: 12

My blade strikes true. I can feel flesh parting, but it is not enough.

Mar: WS 46 = 46[d100] - Fail

My team mate is keeping the mutant occupied. Talons hit Weapon but neither draws blood.

Regis WS 10 = 10[d100] - success
Mutant Dodge 84 = 10[d100] - Fail
Dam: 13 - crit 8 head

I withdraw my blade, and this time I hold it with both hand and strike at the head. My blade cuts the head in half, The mutants arms flail a last time before it slumps to the ground dead. Blood and brain oozing from its head. Mar look at me the he also slumps down. He is leaning on his axe for support and looks up to me. I also eyes my blade. 'I'm so glad I found you'

A meek voice disrupts our musing "Is it dead?" I hear Kashim in the background, still holding his gun.
"Yes, it is."
The others come closer to take a look at the abomination.
"Did anyone mention mutant guardsmen to you" I ask. They shake their heads.
Looking at the body at my feet I can't help but wonder. Most mutants are indeed feral, but that is because they got cast out and lack human interactions, this thing became feral in result of the mutation.
"Shall I snap her out of it or you do?" I indicate Xantana.
Cintia walks up to the frozen woman and and slaps her. In a couple of seconds The shocked woman gathers herself and we continue. Since we know what to expect this point on the next encounter hopefully will be easier to handle.  
The next area is a large intersection. The light shining in this area clearly reveals the carnage, and pools of semi-congealed blood cover the floor. We continue left at this intersection. After 10 meters of walking we come across a wide area . Inside of it are 5 mutants gathered around what looks like a corpse eating it.

Are our flashlights still on?
(50/50 | 9[d10]) Yes

There is a dim light thanks to the lantern s on the ceiling, But there is no telling how long they will last so the group decided to leave the the lamps on. This however make sure that we are just as detectable than the mutants.

Perception: 11 = 11[d100] - Success 4

These four have weapons as well, I can make out a crossbow and 2 revolvers.

Willpower test:
Xantana 53 = 53[d100] - Fail
Cintia 47 = 47[d100] - Fail
Kashim 95 = 95[d100] - Fail 6
Mar 32 = 32[d100] - Success
Regis 10 = 10[d100] - Success

A Hail of gunfire greets us. The women and Kashim are caught flatfooted. Mar and myself get to cover. I take aim with my Pulse pistol and Mar with his longlas.

Mutant_1: BS 85 = 85[d100]
Mutant_2: BS 95 = 95[d100]
Mutant_3: BS 29 =29[d100]
Mutant_4: BS 82 = 82[d100]
Mutant_5: BS 40 = 40[d100]

Cumulative Wounds 50

Who was hit? 1-3 Xantia 4-6 Kashim 7-9 Cintia 0 Me
4 = 4[d10]

Only one Hit strikes home. Kashim grunts as he get hit in the leg.

Dam: 3

This snaps him out of his surprise. The women also take cover at the walls. just in time as the mutants shoot again.

Mutant_1: BS 45 = 45[d100]
Mutant_2: BS 84 = 84[d100]
Mutant_3: BS 66 = 66[d100]
Mutant_4: BS 98 = 98[d100]
Mutant_5: BS 34 = 34[d100]

Fortunately the mutation seems to have impacted on their aiming skills. Bullets and a bolt hits all around us.
We all return fire with laser and plasma.

Xantana 84 = 84[d100] - MISS
Cintia 4 = 4[d100] - HIT
Kashim 60 = 60[d100] - MISS
Mar 18 = 18[d100] - HIT
Regis 31 = 31[d100] - HIT

Bright colored beams hit our targets. The heavy beam of the longlas hit a mutant in the legs. Cintia shoots the other abomination in the chest. My plasma find its way to the laft hand of another mutant

Dam:4
Dam:6
Dam:11 = crit 1

The creatures emit a high pitched sound as they get hit

Mutant_1: BS 80 = 80[d100] - MISS
Mutant_2: BS 92 = 92[d100] - MISS
Mutant_3: WS 4 = 4[d100] - HIT
Mutant_4: BS 93 = 93[d100] - MISS
Mutant_5: BS 34 = 34[d100] - MISS

who gets hit?
8 = 8[d10]

They start to advance one of them charges at Cintia.

Dam: 1

She get hit in her chest. Her armor taking most of the blunt force.

Xantana who gets hit

78 = 78[d100] - MISS
Cintia 18 = 18[d100] - HIT
Kashim 97 = 97[d100] - MISS
Mar 94 = 94[d100] - MISS
Regis 28 = 28[d100] - HIT

Dam: 0
Dam: 16 = crit 6

Cintia kick her attacker and manages to get some space. I change my target on the fly and hit it in the abdomen. Molten clothing and ad guts spill out of the thing and it screams in agony.
The others miss their intended targets. Kashim is especially unlucky. His gun looks like it jammed.

Does our fight gets noticed?
(50/50 | 1[d10]) No, and...

Fortunately there is no extra movement, behind the mutants in front of us. More fortunate that there is also nothing behind us.

Mutant_1: BS 75 = 75[d100]
Mutant_2: BS 82 = 82[d100]
Mutant_4: BS 100 = 100[d100]
Mutant_5: BS 95 = 95[d100]

Luckily or thanks to our preparation the mutants cant hit us at all. We again did get in some hits.

Xantana (50/50 | 1[d10]) No, and...

Xantana 59 = 59[d100] - HIT
Cintia 42 = 42[d100] - HIT
Kashim 63 = 63[d100] - UNJAM
Mar 93 = 93[d100] - MISS
Regis 26 = 26[d100] - HIT

As one we all shoot the mutant in front of us. It is hit by multiple beams. It doesn't have time to scream. Bits and pieces fly everywhere His left hand is burned off, my plasma burns a hole in its chest, and the other two hits destroy its legs. The remaining four in moment of brilliance decide to forgo their weapons and charge at us. since the two girls are in the front the most likely targets are they.

Initiative 3 = 3[d10] vs 9 = 9[d10]- won

We react faster.

Xantana 45 = 45[d100] - MISS
Cintia 90 = 90[d100] - MISS
Kashim 50 = 50[d100] - MISS
Mar75 = 75[d100] - MISS
Regis 23 = 23[d100] - HIT

Four lasers are being shot  but neither hit the target. I take aim and shoot with practice.

Dam:(6)+ 16 = crit 10

My target now has a hole of the size of my fist in his chest. Not only that, but the heated plasma sets the dry skin and rags on fire. Its skin melts off and his eyes pop like superheated eggs. It falls to the ground a blackened corpse.

Mutant_1: WS 45 = 45[d100]
Mutant_4: WS 18 = 18[d100]
Mutant_5: WS 69 = 69[d100]

who gets hit
6 = 6[d10]

Each mutant chooses a different target. The girls manage to get out of the way in time but Kashim can't. His leg injury preventing his escape.

Dam:(1) + 7

The mutant takes the opportunity and swings it's crowbar at the injured leg. There is a cracking sound, coming from the leg.

Agility 68 = 68[d100] - Fail

Kashim's leg cant support him any more. The man falls to the ground. My next target is the mutant in front of him.  "I go in" I call out loud. I take out my blade.

Xantana 13 = 13[d100] - HIT
Cintia 47 = 47[d100] - MISS
Mar 19 = 19[d100] - HIT
Regis 48 = 48[d100] - HIT

Xantana shoot first ad nail the mutant in the shoulder. A nice hit at point blank range. The mutant was badly injured before.

Injured mutant?
(Somewhat Likely | 10[d10]) Yes, and...

Dam: crit 11

The right arm is severed in mid swing at the shoulder. The laser has cut through with barely any resistance. Blood is pouring from the wound like a small river. First the thing doesn't understand what happened then it slumps down as his body does into shock, and bleeds out.

Cintias attack misses the creep. but Mar assists her in a second

Dam (4) + 5

This mutant also has a burn-spot on him. Mar hit it in the legs as well but the creature doesn't go down. I charge forward and swing my blade.

Dam(6) + 13 = crit 9

The powerful blow cleaves my target right in the middle, revealing his guts and spilling them on to the ground before him. My target doesn't move so I kick it away. It hits the ground in a soft *puff*. It doesn't look like it will get up. There is only one target left.

Mutant WS 11 = 11[d100]

The mutant hits Cintia with his iron. Hand strikes her arm holding the pistol

Dam (1) + 2

Agility 58 = 58[d100] - Fail

Her pistol is knocked out of her hand.


Xantana 41 = 41[d100] - MISS
Mar 27 = 27[d100] - HIT
Regis 78 = 78[d100] - HIT


Again all of us concentrate on the same target. Mars las hits first

Dam (9) + 8 = crit 7

The intense power of the longlas cooks the mutant’s organs, burning his lungs and heart with intense heat.

At the mutants back I finish the work myself. My Blade bisects the creature from head to the groin. The creature slowly falls apart. One part to the left the other to the right.  There is not much blood considering the laser already did most of the job. I just finished it...

We take a moment to shake off the adrenalin. I look at my blade intensively, and decide that I will never leave this behind ever! I clean my blade. "Every one okay?" I ask
"Not really" Kashim looks at me from the ground.
We look at our injuries. I am alright. Mar and Xantana are also uninjured. Cintias main hand is a bit swollen but overall its not serious. Kashim however... There is a flesh wound from the bullet, but the second strike on his knee is worse. I take out the medkit. I am not trained but even I know how to apply a basic bracing to damaged joints. Mar keeps watch until we finish.
"What's down there" Cintia asks  indicating the deep corridor before us.
I look at my map. "Uncharted territory. Probably dozens of miles filled with stuff we don't want to meet."
"Our duty is to..."
"...Investigate the Shutters" Xantana cuts in. "I'll be blunt Cintia, I don't want to stay here down a minute more than necessary. We are not ready for... this" She indicates the corpses around us.
"I have to agree," injects Kashim "and after this I wont be much of a help either."
"Go back to the living area to that miner! We explored most parts already. If we have to run...I mean retreat you wont get left behind." I tell them as I check the energy meter on the side of my pistol.
"That sounds...reasonable." Kashim seems a bit relieved.
"Kashim! Remember the oath!"
Cintia says dangerously.

Will Kashim continue?
(Very Likely | 5[d10]) No, but...

Willpower - 26 = 26[d100] - Success

Kashim stands up firmly and looks Cintia in the eye "I won't run and I won't break my word. But I am more a liability now. The most could do is shooting from the back...but I am not that good of a shot and my close combat skills are a joke."
"Fine! We will continue without you, but he will hear of this." Cintias last words are whispered, but my enhanced hearing was still able to pick it up.
We continue onward without Kashim. Cintia took the lead and Mar was our rear guard. We arrive at a new intersection and continue to go west. This corridor is in better shape. This passage may leads us to some living quarters. At the end oft the corridor there are two  doors, both have metallic frame and looks quite sturdy. I flip a coin and we open the door that is on the south side.
The inside held an unpleasant surprise. The room is ghastly. Inside is a heap of chewed up remains of dead Guardsmen and cultists alike. Looking at the corpses it is clear that something has torn them to pieces and strewn
about the viscera in all directions.

Willpower:
Xantana: 3 = 3[d100]
Cintia: 24 = 24[d100]
Mar: 91 = 91[d100] - Fail


Regis: Jaded + Resist fear

The Women look around. There is no light in the room only that which comes from the corridor and from our electric torches. My eyes need  a couple of seconds to adjust themselves.

Logic: 34 = 34[d100] - Success

It looks like there is a different predator here. One that kill humans and mutant alike.
The two woman swallow hard. Xantana looks back to me taking in may calm. "How can you be not affected by this?"
I am already gripping my blade in my offhand. "I am of the Navy" I declare.

Intelligence Xantana 14 = 14[d100] - Success

"I know, I have read your file. But it doesn't explain..."
I chuckle "Then you didn't read it right. I give you a freebee. Space  is the worst enemy you can find."
She stares blankly at me. "Of course they say, being on a battleship is paradise compared to the regiments. It's not. Because space never forgives, if you make a mistake you and a good portion of your comrades die. There is no second chance, only the emperors mercy! This carnage is almost like a decompressed section. It's not uncommon, nor is it the worst that could happen up there. But I'll admit, the smell dose makes this more unpleasant."
Just as I finished talking I notice that we are short of a member. Mar vanished. "Damn it! Where is Mar?"

Did he run in the opposite room?

"Something must have happened." Cintia declares "He is not someone who would just turn around."
"He was two steps behind me"
"Maybe he is in the next room." Ads Xantana
We look at the entrance across us. It is still locked.
"I doubt it. Let's wait for him a bit. If he is not back then this was his limit, and will only be a liability."

Mar Willpower 33 = 33[d100] - Fail

Will he come back?


We wait about 10 Minutes but it's clear the man wont return. "Looks like I lost the competition." I try to lift the mood a bit, but its clear on the faces of the women that it is not the time for humor.
We walk to the door across the corridor. I slowly turn the hatch and open it a bit. A strange familiar smell fills my nose

Inteligence
Xantana 51 = 511[d100] - Fail
Cintia 14 = 14[d100] - Success
Regis 22 = 22[d100] - Success

"Isn't that..." Cintia trails off
"Yes. Promethium. Xantana! DO.NOT.SHOOT!"
"What is this Promethium?" She asks.
"Fuel" Cintia replies "Highly explosives."
We take some steps inside. This large ’crete room reeks of chemicals, likely from the glowing pink fluid that spilled from a ruptured tank. There are nine in all and the fluid covers
the floor in the far end of the room. "And there is a lot of it." As we look around, something dark and giggling emerges from behind
one of the tanks. It is vaguely man-shaped, but its arms are impossibly long and end in jagged claws. Tufts of matted fur emerge at weird places all over its body, particularly around its lamprey mouth. It peers at us with human-like arms and then flings
itself at me, laughing with bloodlust.

Initiative
Mutant 12 = 12[d100]
Xantana 11 = 11[d100]
Cintia 11 = 11[d100]
Regis 14 = 14[d100]

I can see the creatur comming right at me, but I am still faster, I step left and strike with myblade

WS 24 = 24[d100] - HIT
Dam 18

The creature own momentum carries it forward and impales itself on my blade. As he feels my blade penetrating his hied it stops suddenly and takes a step back, avoiding more serious injury. Still he is bleeding heavily at least.

The creature is visibly angry. And lashes out with his arms.

WS 43 = 43[d100]

I parry his strike with my blade and forearm. My mesh-armor harden at the impact and creates a makeshift bracelet and absorbing the hit.

Xantana and Cintia don't wait. After the sight in the opposite room this creature is nothing. They both grab their blades and strik at the same time one of them form left the other from right. Both strikes are aimed at the neck of the mutant.

2 = 2[d100]
8 = 8[d100]

Dam = crit 4

Xantansa sword cuts through the mutants eyes and Cintia uses her Knife to bites into the neck of the creature. It staggers and holds his eyes with his clawd hands.

WS ---

Dam 11

My enemy is in to much pain to properly defend itself  I step in wit my blade and with a meaty chop, the legs comes away at the hip. The mutants upper body falls to the ground howling in agony, before dying moments later.
It seems this mutant was the only inhabitant of this storage room. We leave the corpse and seal the door again as we leave this room. We get back to toe intersection again where we find Mar. The big man is sitting on the ground, holding a trinket in his hand a is reciting the litany of fate, again and again...

Will he snap out of it?
(50/50 | 2[d10]) No

He has a haunted look on his face as he look at us, but continues with the litany. He looks up again  as if waiting for us to give him a command to man up and start fighting. I weight my options. In the end I decide against commanding him.
I pull out the map again "There is not much to explore. He will be fine." The women nod at me.
The next few corridors are all empty. As we continue to the last one, there is a faint light which emanates from the chamber. A pink glow suffuses this place, shining forth from a great lavender stone that rises from a crack in the floor and extends nearly all the way to the ceiling. At we approach, the light flickers, pulsing as if in anger.

Willpower (routine)

Xantana 47 = 46[d100] - Success
Cintia 11 = 11[d100] - Success
Regis 46 = 46[d100] - Success

The glow is definitely unnatural. It burned my senses and irritates my skin. I do not know of any Xeno artifact that its described like this one. Then suddenly Stone shudders and belches forth a
terrifying creature of the Warp! This one cannot be called a mutant, rather a foul daemon. Bloated and malformed, clutching rusted butcher blades and glaring out with a single milky-white eye, this daemon is a  walking incubators of the most terrible diseases and excrescence.

Willpower

Xnatana 16 = 16[d100]- Success
Cintia 8 = 8[d100]- re-roll - Success
Regis 5 = 5[d100]- Success

Psyscience 20 = 20[d100]- Success

The daemon in front of me reeks of the warp. My sixth sense warns me that it is not he biggest threat in the area. The stone is the fountain of this mess. I decide to shoot the daemon first and depending on the result I might change my target.
Xantana beside me is fully focused on it as well.
For a moment my other companion becomes even paler and takes a step back. Her resolve fleeing but only for a moment than she steels herself and fires on the daemon as well.

Half Aim + single shot

Xantana 25 = 25[d100]- HIT
Cintia 83 = 83[d100]- MISS
Regis 12 = 12[d100]- HIT

Dam 3 + 10 = crit 3

The daemon looks perplexed, and takes its time to take in his new surroundings. More than enough time. This gives enough time to shoot him. Xantanas laser hits it dead center. It leaves a scorch-mark, but otherwise the monster is unaffected. Still we managed to get its attention. Cintias beam doesn't connect, her aim was slightly off, her hands still trembling a bit.
I change to my heavier plasma pistol and shoot that thing. My blast gets it from the side burning of its right arm and hitting the chest area as well. The daemon shimmers and dissipates in a violent distortion.

Does something else happen?
(50/50 | 3[d10]) No

The stone changes its emitted color to an angry red. I can fell that it gathers the warp around itself.
I don't let it finish. I change the setting on my gun to overcharge and shout the cursed thing.

Dam - re-roll - 13 = 5[d10]+8

The stone resist the energy of my gun for a second but then melts like hot butter, oozing blood-like essence in the process. The light dies out and the heavy dangerous atmosphere lifts itself from the mine.
"How did you..." Cintia asks
"Instinct." They stare at me blankly "Mine is very good. Come! Let's find the guys!"

We make our way back. Mar was also making his way towards us.

He had a solemn look on his face, but his posture was straight.
He Looks at us "I am ashamed..." he says. it is as if he would expect something. I really don't have time for that.
"Come along then!" We followed the map an picked up Kashim and the miner. Our way to the entrance was unobscured. At the seal we signaled the guardsmen and after almost an Hour, we were on the surface again. The commissar was waiting patiently, his hand never leaving the bolter on his side. As it became apparent that we were no mutants and were healthy in our mind , he nodded approvingly. We were given warm food and a room at the hab-block to rest before we gave our report.
Reply
#5
Intermission: Strange bedfellows...

Experience Gained:
Stayed alive: 100XP
Clear the mine completely: 100XP
Mission complete: 100XP
Every companion stayed alive: 50XP
Daemon Killed: 50XP
Rescue the civilian: 50XP
No mutations gained: 50XP
Relevant skill-tests: 50XP

Total: 600 - (All spent)

On a secret location...

I was looking at the man before me as he poured a glass wine for me. We were sitting in a spacious dinner in his space ship.
"I hope that the terms of my propositions are to your liking?" He asked dismissively. I had to keep myself from sighing. I should have seen this coming. Really! After I head that the men and women, I guided were tied to the Inquisition, I knew that this thing will come back at me... It all begun after we resurfaced.

On the Planet:

The giant doors to the mines opened slowly, giving times for our eyes to adjust. The cold was quite refreshing in the first 5 minutes. The commissar was waiting for us, together with a battalion, bolter in his hand ready. After it became evident that it was only us humans, he called for an ecclesiastic...don't ask why. But after he gave his blessings and was satisfied that we didn't burn...seriously...we were brought back to the hab-block for rest and to give our reports, to our respective superiors. I was sitting with the commissar enjoying the diminishing warm that was provided by a small makeshift fireplace.

"I am glad that this mess is over." Told the man before, glaring outside, just to look dramatic. "I am also glad that I didn't had to shoot you and/or your companions." His tone might have been threatening, but he did speak seriously. "I will hold up my end of the bargain, and will have a list of possible candidates for your crew. Are you well?" He suddenly changed the subject.
"Thank you commissar, just a bit tired." I must have seen worn out. Seriously since we returned to the camp my head was killing me. Sometimes images started to shift, and colors blending. Well I apparently we were down there almost a full cycle. The quick nap on the lander was barely keeping me on my legs.
"Then take a cold shower and there is a bed waiting for you."

I thanked the man and decided to take him on that offer. I made my way to the showers. I thank the emperor that the water was only cold rather than freezing. As I stood there with my eyes closed and letting the water smooth over my body and thoughts, I suddenly realized something: My electoos were active. It shouldn't be possible, when I was not concentrating the...my...condition always kicked in. I tried to reach inside my mind to find the well-known switch to turn of my mind and let it relax, but I found nothing. I ran outside wearing nothing and got to my radio I turn d it on and started to focus on. Indeed after some seconds the power was cut, but rather happening automatic, I had to actively wish for it. 'This is wrong' I thought. I swore and went back to the showers.

Are there other in the showers?
(50/50 | 2[d10]) No

Fortunately I am alone so I take my time. I am tired more than I thought. I go to the second floor to the barracks. And go to sleep, yet my mind wanders. My senses are superior, thanks to the enhancement, but I feel more awake then before. People arguing n the third floor, guardsmen playing cards at the cantina, and Xantana... watching me?
I open my eyes and yes there she was looking at me.

What does she want?
Malice / Art

I stand corrected, she is glaring at me. "You wish something?" I ask.
"Did he sent you to babysit us?"
I feel kinda lost. "Uhm...who sent me and whatnot?"
"Don't play dumb. The master knew what is going on and he was reluctant to send us. Cintia might be a religious maniac but she does know this as well. So did the inquisitor call upon you?"
"Even if he did..do you think I would just say so if he had forbidden me? But no, I am here because of another matter, but our goals seemed to overlap so I decided to give you a hand."

Fellowship:
51 = 51[d100]
Fail

"Bullshit! Navy guide, fuck! I have seen what the military has to offer and you are everything they are not!"
I decide that I had enough for the day. I step into her privet sphere. "That is because I am the living example that the Navy delivers! I am good because I have earned it." I cast away my shirt. "You see this!" I indicate my muscled upper body "How many voidfahrer do you think has something like this? I answer it for you; Only a few, because low gravity is seriously bad for the physic. It costed me blood to be like this. I was shot at, I got blow up and even lot my fucking eyes. I am standing here because I was considered worthy to be healed up, again and again. And with my wounds came experience to show as well. So I do not appreciate being told that I am fucking around." I change here my tone. "Of course If you meant the other kind of fucking,..." I look her over "...well I might consider."

Fellowship/Opposed test:
52 = 52[d100] vs 47 = 47[d100]
Stalemate


She snort. "Maybe later. Now your non-existent employer wants to meet you."
'Oh shit...'

On a spaceship in a distant location...

There are general truths to this universe. One of them is that when an inquisitor calls, you answer. Permanent. There are of course small details that matter, and make the audience range from 'holy shit' to civil, but still if you are summoned, you go or prepare a damn good excuse, which I unfortunately didn't had.
The lander of my docked into the ship itself and I was guided by a manservant to the dining hall where a middle-aged man was sitting comfortably. He also pored a glass of wine for himself and for me as well.

Conformist clairvoyant who is slightly stronger than you and whose motivation is to comprehend industry, publicize dreams, and abuse music; who speaks of insane commands and is focused on your power.

"Ah, just on time. Take a seat Lord Sylverhawk, or you prefer lieutenant?"  He asked pleasantly...too pleasantly.
"Thank you my lord. You can call me both if you wish" I sat down.
"That would be a bit long now. Are you sure."
"Lord Sylverhawk, then please."
"Excellent." He claps his hand and food is being bought by servitors. "Now, first I wish to thank you for helping out my operatives. "
"We had a common goal." I tried to dismiss it...my head was acting up again. Maybe it was stress.
"Yes, but you kept them alive, and after getting their... report, I wanted to see you myself. Truly it was worth it."
I am a bit confused ut also get a nagging feeling.
"Well an accomplished guide like you is very rare indeed. So I looked a bit into your past...a very interesting past indeed. Although your connection with the Cult of the Pure Form did hinder my curiosity a bit."
'A bit he says...'
"And also your record at the Navy was... particular. A superstitious man could think that there is more to you that meets the eye..."
"I don't follow..." I start but I get interrupted.
"Calm yourself Lord Sylverhawk, I do not represent Ordo Malleus nor Hereticus, and I am not here to discuss past events, but rather the future." He take a bit from the food and indicates for me to do the same. We eat. "I have a business proposition which you will not refuse."
So we arrived here. "That is very straight forward" I say seriously. Even if it is a request of the Holy Ordos me being part of a Rouge Trader Clan should get me some leniency.
"Sorry, a force of habit. You see I am a fairly intelligent man and I have foreseen that you will not refuse it. You know how most psykers needs to show their sanctioning, yes? Well...not all of them have to "

My eyes bulge at the implications. "Do not be afraid." he continues. "I already suspected some connection to the warp, your so called sixth sense is not the only among your people." He sips his wine and gives me a parcel. "But your Discordia was one of his kind. There was a reason you were tested thoroughly multiple times before. Yet you are here and do you know what I feel?"
I shake my head.
"Nothing worth mentioning...other that you have strong pretense... which could eventually surface." He stops again and looks at me. "But it clearly haven't yet. You also proved to be valuable and a loyal servant, I don't think you need to make a trip in a black ship to Terra. My intuition was clearly wrong before."
"Then what do you need from me milord?"
"I wish to employ your services. You seem to have a fast and capable ship. I only ask that you house some of my employees and when something should come up then deliver them to their destination. Rest assured that you wont have to make unnecessarily detours. And if you decide to lend a hand again, then of course you will be compensated accordingly."
"And if I have urgent business?" I know the answer but still I pretend this is still a civil meeting.
"Then you can just deliver them and later pick them up...Although if you would accept my employment you would be free of those pesky mechanical priests who keep harassing you. And back to the previous topic, as long as your achievements, ANY achievements are subtle or can be entitled to coincidence or luck, good or dumb alike, I am willing to ignore any superstitious accusations and turn a blind auspex as they say, whenever you are active in the boundaries of the Imperium."
"I have to agree that does sound very tempting, if I may so...but I have to ask: Why?"
"Because my Ordo prefers subtlety and I hate to waste potential resources. But maybe you should meditate on my offer. You look tired. Maybe my biomancer Lucas can help you calm your mind. He is very good at helping people to relax. Just saying..."

The man before me was Right. I cannot refuse this offer. I was always in a tough situation because of my potential. The ministorum was keeping an eye on us. And of course there were the Techpriests as well. Only a small slip is needed and I wouldn't register on their devices. Mayhem is waiting for me. Now if correctly heard the implications I could rid my self from this problem. Of course I have to walk into another one willingly...but in the long run, I think this is better, I just have t operate near the expanse. I sigh and after reading the document I sign it.
"Excellent, I knew you won't refuse." The man before me smiles "Now, you really should go to Lucas, and tell him that he should help you relax..."

This is how I got a capable crew, a sponsor, agent and a ton of trouble for myself.

--------------------------------------------------------------------------------------------------------------------------

Wyrd: Psy Rating: 3 -> +1 Sicarius training
Major powers: Seal Wounds, Regenerate,
Minor Powers: White noise, Resist Possession, Sense Presence, Jinx, Precognition, Lucky, Wall Walk, Chameleon, Dull pain, Unnatural Aim,

WP: 51

Character is skilled character: Generated form 5000-2400XP (Base attributes cost extracted) Dark Heresy Character --> Which equals a LV1 Rouge Trader Character
Character will Level up Through Rouge trader Rules.
Reply
#6
Off we go...


Well all things considered my little adventure was indeed profitable. The crew arrived within a month and my ship was finally able to leave the docks. There was a small change though. The joint endeavor with my brother was redefined to sometimes-joining-up endeavor. My ship left the harbor and it was glorious. I was sitting on the throne of the bridge as I gave the command to engage the warp-drive. As expected the first run was flawless, we arrived at the destination 3 days before my brother Janus did. We were conducting some light-hearted trade to get me acquainted with the trade (pun intended), when I got a call from my...sponsor. Well, not from the big man himself but, rathe one of his...health inspector (cough)...anyway he needed a ride and was kind enough to check upon my health. Body and mind I muss add. The next month or so was mostly uneventful. Till we dropped off our passenger, at the orbital station on planet Bray. it was then that I received a holo-call from the big man himself: Inqusitor Malcor Monriff. I was sitting in my chambers on the 'Lynx Spear' when the call came. "Greetings Lord Sylverhwk. Please forgive me that I contact you so soon."
"No problem Inquisitor. When will the others join me?"
"Yes...probably in a couple of years."
"Wut? Then why do you call?"
"A matter of slight importance has come to my attention on the planet Malfy you see... and I was hoping to enlist your skills. Don't look at me like that! This is not like the mines! Nothing dangerous. In fact all that is required of you is to behave like you suppose to: as a Rouge Trader."
"I don't know if you have noticed but I only got this job around 3 weeks ago?"
"Yes, but you do have a trader ship, and I presume you also possess a considerable cargo hold for the transportation of goods. By the Emperor you are more of a Rouge Trader than most of them! I mean most of those traders do not even have a cargo hold, they just pack their ships full of weapons and run off to the expanse to, an I quote: Conquest." He takes a big calming breath. "Anyway, I thought that since you are near-by you could go there and ask around a bit, you know like real Rouge Traders, maybe start to make a name for yourself?"
"It was not what we agreed upon, but I will hear you out, in the light of the latest events. Still is this really the best place to start off my carrier?"
"Probably not, but we might as well kickstart you to even the field a bit. As mentioned before I need someone dependable and subtle. My protegees, that you met, are lacking in both fields I am afraid, so this time they will not accompany you. Your task, if you accept of course, is to ask around for any known body-skulptors on the Taurus hive under-cities."
"Only to be clear. We are looking for a ripper-dock?"
"Not any ripper-dock, but one who is doing unsanctioned body modifications."
"Of course you shall arrive as a young Rouge Trade, newly appointed to his ship. As I mentioned all you have to do is ask around and report anything you find to me. Not much of a risk, if I could say so."
"Yes but I don't really have any cargo..."
"Don't worry. I will send you a special access code in order to gain access to the standard inquisitorial armory. If you got the money, then you will get it. Also, our couriers always deliver on time."
"Okay, asking around that I can do. Anything else?"
"Oh...you know just the usual, if you happen to take a more in-dept approach then you will be of course handsomely rewarded. That and my more experienced agents will be on stand-by."
"Very well, inquisitor, send me the data. I see what I can do for you."
"Much Appreciated." He smiles and cuts the connection. After a minute or so, data is being transmitted on a secure channel onto my data-slate...

I start to go over the information, provided to me. I have to give credit to Inquisitor Malcor, its not excessive, yet enough. There were two contacts mentioned who could provide me with aid if needed. The first was Jorgo, a pilgrim priest and apparently the left ear of Inquisitor Malcor. The second man is Jerico, and adept in everything related to paperwork and administration. Last I take a look at the presented armory before me. Altough I am fine with my current plasma weapon and the boltgun which I recently aquired, it never hurts to be prepared... there were guns of course, mostly solid projectile, but also som usefull Las-weapons as well. Two laspistols did indeed got my attention. The steel burner heay las-pistol and the Dervish. Both are good side arms. I could tell that I will use this access a lot. First I had to fill my cargo hold with stuff that Malfy was interested importing and was not to expensive, hopefully I can get some cargo on a wayward planet.


Trade (INT)

47 = 47[d100]

Barther (FEL)

25 = 25[d100]

Holographic recording

After some bartering and browsing through many assortments, I found something promising. 3D Holo-vidos. Malfy is known for its excess hunger for entertainment. Videos of...unique content from all around the sector might just be the thing. It is easy to transport, the content is relatively safe, and pretty cheap to get multiple copies.

Aquisition

59 = 59[d100]


I arrived at the spaceport with my cargo. My first trade was not a complete disaster, but...well I was chewed out. After finding the local trade guild we negotiated a reasonable price that has covered my travel expenses and the price of the holo-vids. I didn't make a profit , but neither did I create a loss. My Brother and his ship was sent to roam the sector and making respectable deals, until I finished my business on Malfy.
First its time to check the official and half official channels. I call my helpful seneschal t look over the administorum database. concentrate on the mid and lower-mid hive happening in the last standard year. Anything above wuld heve been dealt with the nobility and anything lower is ignored anyway. I myself will use my contacts to look at the local law-enforcement and see if the data fits. My astropath shall also look through medical record that are censored or strangely resemble but probably edited medical records. Search (+0)

35 = 35[d100]

Int1

89 = 89[d100]

Int2

68 = 68[d100]

Well I am not surprised. I have found multiple occasions, with were similar to our case. The reports are suggesting organ traffic, and illegal modification of the cavity for small internal pocket. Supposedly to deliver drugs and/or data undiscovered. problem is almost every day something similar happens. Medical data is useless, most of the time there was not even an autopsy, the bodies were burned and got done with it. The only small glimmer was our Administratum contact. Jerico apparently was working as a scribe. A meeting was arranged in the hive's Administratum at the higher levels. At the appointed hour, I have made my way through the bustling faceless masses of the Administratum quarter to an unmarked service elevator platform set in the rear of a vast and imposing building covered in basreliefs of skulls, half draped urns and other symbols of death, crowned by an immense statue of a weeping saint. It appears that I am expected; the wizened face of the platform’s inbuilt servitor studies me and pronounces “Pass” as I climb on board. The servitor control chimes active and the elevator descends as the hatchway closes above with a thunderous boom. The platform continues downward for some minutes through maintenance levels, deep into the bowels of the government district.
At the end of the elevator’s slow decent I was deposited at the end of a wide gray corridor, lit by pale lumen globes in the shape of cherubs holding torches. Only the first part of the corridor is lit and the rest trails off into darkness. As I step off the platform more globes begin illuminate on my path and, as I walk forward, more are flickering into life before me, while those behind me extinguish. There is but one path, the corridor is featureless and smells faintly of chemical disinfectant. A smell I got accustomed in the last years. After about five minutes, the corridor ends in an armored metal door, which unseals and unlocks with a hiss of pressurised air and opens with a loud grinding of heavy gears. The room inside has a jumble of dusty metal crates branded with symbols stacked against one wall, while a hospital gurney complete with restraint straps has been left toppled over on one side against the other. In the room an unusually tall scribe is waiting for me. "Greetings Rouge Trader, I am scribe Jerico, and I have been expecting you."
"Greetings! What can you tell me. The Inquisitor was politely vague about his expectations. Not to mention because, of gang activity and organ trafficking people go missing day-by-day."
"Since you are here then I presume you have decided to get deeper involved. Good, we can use a man of your status in our work. Well to the matter at hand. I represent the Holy Ordos of the Imperial Inquisition that we all serve. We are now in the depths of the Templum Mori, the house of the dead where the Lords Prefecta Mortem hold court and the fallen and the lost of the great city are named and counted." He holds up a dossier in his hand and puts it on a desk. He opens the dossier and indicated for me to come closer. "Now if you will kindly attend and pay heed, I will take questions afterward. The body has been positively identifi ed as that of one Saul Arbest, male, 23 years of age, hive worker, unskilled labourer certified.Subject found dead on the midhive transit rail five days ago as the car returned to the main depot. Preliminary examination at the scene suggested death by drug overdose. Post mortem performed by the biologis forensic, however revealed certain anomies that necessitated our involvement. The cause of death was in fact total systemic failure brought on by tissue rejection of an implanted synthetic graft organ. Said organ destroyed his central nervous system while attempting to overcome the immune response. There were other grafts and surgery of a less singular kind also; one lung replaced by a concealed storage cavity, possibly for his use as a courier. Also, one optic nerve removed, skin flayed from his stomach, I’ve no idea why. His system’s awash with alchemic traces, clotting agents, panimmune and the like. But the extra organ is what concerns us...Merely tampering with this kind of dark tech is enough to warrant a death sentence from the Holy Ordos, the Arbites or the Mechanicus, and I’m sure that you, as well as I, am wondering how such a rare and vile thing ended up wrapped round the spine of some anonymous habprole from the dusty end of the stacks. The man has no prior criminal record, he was rendered invalid by indenture—laid off if you will, some sixty days ago now and was reported missing thirty-two days ago by his sister, one Lili Arbest, resident of the same habstack. More than enough time to get himself into all sorts of trouble, I’m sure you’ll agree. We have nothing else on him. This is to be a shadow investigation, no open official involvement and no notification of the local authorities, and no one knows he’s here either.
"So not a simple ripper-doc, or unsanctioned body-sculptor. A man of such skill must have some backers. Getting the needed equipment for these modifications, cannot be easy. Not to mention staying under the auspex."
"That is certainly a possibility."
"Is his sister still alive?"
"We received no information about the opposite."
"Good, a small visit might be appropriate then. Are you the only agent working on this assignment? I would like to avoid crossfire if possible."

(50/50 | 8[d10]) Yes

"Myself and Jorgo are currently monitoring the situation. I give you our vox numbers. I would like to remind you that we only wish for background information, maybe some old-fashioned investigation to reassure our master to send in agent to clean up. If you are going to the middle-hive there is an Overcoat to mask you..." He looks me over. "and your weapons. No offense but you kinda stand out with them. Plasma is not standard issue. Oh, also take this as a down payment. I know its not much but, credit chips are rare in the mid-hive. (120TG)"

I take the small purse, and the Overcoat. I thank the man before me and take the elevator back to the top where I call for a motor-carriage. "Where to milord?" asks the small man behind the wheel. "Lower hive." I tell him "20TG for your services for the day, do you accept?" Fellowship (+10)

12 = 22[d100]-10

Success: 4

(Sure Thing | 10[d10]) Yes, and...

"You can bet milord, I do! Just ask what you are looking for and I get you there fast as possible also I know where you might not want to go... but alas just command me and I shall deliver you."
"Middle hive, Stack 717# 23. After that If you know a skilled body-sculptor who is discreet and has quality equipment then that will be our second destination."I reach into the purse and pay 10TG. "Half now upfront." The small man takes the money and nods.

(50/50 | 4[d10]) No

"I know some discreet sculptors, but I wouldn't call them skilled or quality. But, I know the way to the Stack." He starts the engine, and we are off. After an hour of travel, the carriage breaks into another vast and dilapidated habvault and begins to slow. I look out upon a vista of vacant and decayed buildings in a worse state than any that I have seen up until now, stretching beyond sight into a dark horizon beyond. I open the door and my other hand is reflexively grips my pistol, under my overcoat. I do not like this place. The power supply is poor and the streetlamps along the main thoroughfares flicker and cast a pale twilight. The skyline near the southern portion of the district is crisscrossed by the overhead rail lines which clatters and sparks intermittently through the cycles. Far above, in the high shadowed skies, the periodic exhalations and clamor of the hive’s vast air processing network is muted into distant thunder, the action of which materializes later at ground level as squalls of sudden chill wind, and even the occasional curtain of dirty rain lasts too briefly to wash the grime from the streets. The people are so swallowed up by the vast and darkened spaces around them that they seem very few, nor do they linger outdoors, rushing silently to their destinations with their collars turned up and their heads firmly down. They are disheveled, threadbare and have the look of frightened men and women, determined to get on with life the best they can. I ask another question to the driver.
"The people here seems to be afraid, and I do not mean it in a sense what will they eat tomorrow..."
"Aye...m'lord" The man whispers. "There is little to be not afraid of. Strangers who come here usually cause trouble, the gangs are a constant threat and of course the failing facilities and shortage of food supplies make for a dreadful existence." Then he adds: "There have been disappearances… vanishings, you know. People won’t talk about it, not right out, but everyone knows its happening. At first people said it was just desertion, but people don’t just up and leave what little they own behind… do they? So be careful." I nod
"Thank you. I'll be back shortly."

HabStack 717 is a boxy, gray ten-story block decorated with arched window surrounds and stacked tiers of carved scarab blazons. Inside, the main entrance doors have been broken open and much of the foyer has been vandalized and thoroughly scavenged. The elevator doors are stuck open, displaying a black void, the only way up is by a stairwell decorated with damaged murals depicting active and happy workers, stylized representations of hive nobles dispensing bounty from on high and icons of the city’s powerful. Aside from some muted noises from behind a few shuttered doors, the whole building seems empty, silent and devoid of activity. I decide that it is time to try out my new 'skills' and focus my mind: Psyniscience (+20)

74 = 94[d100]-20

There are disturbing thoughts that are assaulting my mind, so I cut the connection immediately. Maybe its not the best place to experiment with such things. None the less I don't want to be surprised, I at least try to use my sensory ability to avert nasty surprises: Sense Presence: WP+10

22 = 32[d100]-10

Success:4 (Fetted) I open my sixth sense and slowly transparent images come to me. I lock my power in place as I make my way to the old chamber of the dead man, and after that to the chambers of his sisters...or more precisely I would have but when I arrive befor the chamber I feel a presence inside. I pull my pulse-pistol and step inside. The door on the chamber is ajar and the lock broken. It is a simple eight meter by eight meter box chamber with a water closet and a single arched window. Making a fairly poor job of hiding behind the bed in the corner is a frightened looking woman, huddled in an overcoat too large for her and clutching a rucksack to her chest - Lili Arbest. I step into the room weapon drawn. "Well, this is a surprise. Good evening Miss Arbest, fancy meeting you there." I greet her a bit sarcastic. She looks up at me, and strangely she seems... delighted? "You are not a ganger... thank goodness! She Eyes me and not an enforcer thank the Emperor." "No. So...I know since you are family of mister Saul Arbest, but looking at the door, one could come to the wrong impression." I lower the gun, but don't holster it. "I’d made my mind up to leave; There are more vanishings every night, I don’t know how many and nobody will say anything! I stayed here last night, just one last night, hoping he’d come home, foolish I know, but it saved my life" I nod. "Okay, I won't question you, but what do you mean saved your life?" "Yesterday something had thorn down my doors...just like these. I don't know what, and I don't want to know, but I have to get out." I holster my gun. "This place is a mess I give you that. As you may have presumed, I am any investigator of sorts. I am looking into the disappearance of Saul Arbest. I know this is probably not the best place of a questioning, but it would help a lot if you could answer some of them." Charm (Fel) +10

72 = 82[d100]-10

She looks upon my "It's almost night, and I want to get out of here. Sorry but I don't know how I could help!"
"I have a cab waiting outside. I can bring you out side." I tell her honestly. She seems uncertain.
"If you are honest, and If you can get me out then I will tell you what I can."
"Come then the cab is outside!" We go downstairs back to motor-carriage. "Where do you want to go?" I ask the woman.
"I have an old under its current sponsor, the Sibellan narcofriend who works as a scrivener in the Porphyry gang syndicates. Vandalized, brutalized and district, she’ll let me stay with her if I ask. Not bulletridden, the bar is not a welcoming place much, but it’s better than dying isn’t it?"
"You heard her, drive away." I tell the driver. As we travel I start a conversation.
"It probably wont come as a surprise when I tell you that Saul won't be back anymore... Sorry."
"I had a feeling." her voice is strong, and she looks outside of the carriage. "He wasn't the first who disappeared."
"I heard about it, strangely I do not heard of any investigations through?"
Depression finally gets to the woman. "I too was frightened to report him missing at first, but I saw Warden Locan on his own in the Square, he looked… I don’t know… lost. I told him Saul was gone, he seemed angry at first, then he just went quiet and looked like he was going to break down in tears right there. He made me swear by the GodEmperor and by Saint Drusus not to mention this again, especially not to the other enforcers. It was strange but I believe he was even more frightened than I was. I had no idea he’d actually reported it."
"He didn't." I clarify.
"Then why are you..."
"Coincidence... I was looking into another matter when the name of your brother came up as possible victim. I can't tell you much, but suffice to say it's better if you are not around."

How is she taking all of this?

Separate / Bureaucracy

"The higher-ups do not give a shit about us. Still I suppose a thank you is in order. I wasn't sure if you are holding to your word. I half expected to be brought to the under-hive, killed or worse... but I can see the gates from here." My carriage pulls over.
"Just another question, before you go. Are you skilled?"
"Why does it matter?"
"Just answer."

(50/50 | 6[d10]) Yes, but...

Hacking

"Yes...but, I have experience working with machines. Also some ciphering, but after things started to go sour. I didn't had much opportunity to I am a bit rusty."
"Ever wanted to work on a ship?"

(50/50 | 1[d10]) No, and...

"Sorry I like the firm ground, and I doubt there are any ships that would take me in."
"Ok. Take this." I give her 20TC. "Its not much, but it might help. To start out."
She takes the money and leaves the carriage. "You might try and find Evard Zed, he was one of Saul’s friends. They used to drown their sorrows together. He’s a drink-sodden fool, but he’s been avoiding me and might know something. I think I saw him at the Templum when I went to light a candle for my brother’s soul this morning.”

Is the night cycle coming?

(50/50 | 9[d10]) Yes

"To the Templum" I order the arriage.
"M'lord, the night cycle is almost here. It is unwise to be on the streets when that happens."
"Our destination is the sanctum of the God-Emperor. The foul will avoid that place surely. Also, we are not unarmed." I try to reassure the driver.

Fel +10

48 = 58[d100]-10

"Maybe where you came from M'lord, the Emperor is keeping vigilance, but here his looks are shunned."
"Then if something threatening comes up you are free to leave. Otherwise will you stay?"
"If nothing turns up then yes." The night cycle comes fast and unannounced. No warning what so ever. When it kicked in the district’s power fades down to emergency levels barely any lights to see. Only the bulbs of my carrige to see as we travel to the Templum. I myself have no problem thanks to my augmention. Still I now understand why this night frightens the locals: Outside the immediate areas of lamp light or the pools of illumination provided by a few buildings that have their own power supply, it is almost pitch black. I walk into the temple. It is small but dosens upon dosens candles are still burning. There is also a man Praying at one of the candles.
Frogive me for interrupting your prayer. I am looking for a man. Maybe you know him; Evard Zed?"
"Why are you looking for him? He is a nobody."
"Lily Arbest, told me to look for you. She Said you were a friend to Saul Arbes, blessed be his soul."

Charm +20

39 = 59[d100]-20

After mentioning Lily's name the man turns around. "I am Evard. What do you wish of me."
"I am looking into the disappearance of Saul Arbest. Anything you could tell might be of use."
"Alas someone took notice." He walk to one of the benches. I follow him, and we sit down. "I was with him the night… the night he vanished. We were drinking in the Union, not much you understand, just enough to pass the time… Anyway, this gang blade, I didn’t know him, hadn’t seen him before… Anyway, this blade takes issue with Saul. Well he was being very loud, running his mouth, you know. Well, this blade goes and cuts him, not bad you understand, just enough to show him who’s boss… just a cut in the chest, we’ve all had worse at the manufactorum a dozen times. Well we weren’t wanted at the Union anymore, not that night, so we turfed out. I was for heading straight for home, but Saul, he was moaning about that cut, wanted to go to the Alms House, see if one of them charity sirs would stitch him up or, you know, give him something for the pain. The lights were on you understand —in the Alms House. We could see it over there, shining in the dark. Me though, I went home, that old place gives me the shivers. That was, you see, before all the vanishings really started. Saul, he was one of the fi rst."

I begin to think, there are things that do not add up. First the Alms house. It is posible that Saul never arived there. "Hve you asked the House if they saw your friend." "No, I don't like going near that place. It's just, i can't explain but something tells me to get away from it as fast as possible." I nod, then there is the lawman Warden Locan. He never reported the missing man...now that I think about it maybe I shall look up how many missing people the man didn't report. I thank the man for his help and go outside. 20% for snatches to appear.

4 = 4[d100]

How many?

5 = 5[d5]

72 = 92[d100]-20

The first clue that something was amiss was that my carriage was nowhere to be found. I calld upon my minds eye Again. Feel presence (fetted) +10

42 = 62[d100]-20

My mind clears and in there in a small cluter near one of the dark alley, I feel the touch of minds, human once, but not any more. 'This is going to suck' i declare inside my head. I look around, my left hand on my pulse pistol. I look left and right, but never linger on only one spot. Then slowly start to walk. as I start walking the things begin to follow me. A quick glance on my datapad reveals a possible Hostel near-by. Do I see my stalkers? Pereption:

9 = 9[d100]

NPC Silent move +10

23 = 33[d100]-10

I use my pads infra camera to look behind me they move fast and quiet. Servitors they are but not the standard issue. That and there shouldn't be any servitors in this District. One is coincidence, two is enemy action and three is declaration of war. I don't move fast and draw them nearer, pocket my datapad, and make a quick turn, pulse pistol in hand and fire at the closest Thing. Suprise +30 / Semi auto

65 = 65[d100]

AP:7 Wounds:14 My shoot went a bit to the left but one of the beam did hit the first one in the chest. There a burnt hole appears but internal plating seems to have taken the burnt of my attack. There thing s are sturdy. Dam:6

Initiative:

7 = 2[d10]+5

Npc Initiative

10 = 8[d10]+2
12 = 10[d10]+2
7 = 5[d10]+2
3 = 1[d10]+2
9 = 7[d10]+2

I start to move back constantly and fireing my gun. Distance

7 = 2[d20]+5

Iit seems when I turned around the servitors had make haste to get me. For of them make a run to get me placing them directly before me. The last that I hit takes more time to consider its actions. I draw my blade to cut down one of my foe. WS

66 = 66[d100]

Blade Master: re-roll

63 = 63[d100]

Unfortunately my blade didn't find any weak-points and was not able to do damage. NPC WS: 25

45 = 45[d100]
93 = 93[d100]
66 = 66[d100]
48 = 48[d100]
19 = 19[d100]

Parry last attack:

50 = 50[d100]

The four servitors Decide to surround me, they movements are sluggish and I only had to defend against one of them. I attack the damaged unit. WS

36 = 36[d100]

Dam: 8 --> Wounds: 0 My powerful blow cleaves the target from gullet to groin, revealing his internal organs and spilling them on to the ground before him. One less to go. Fast I decide to try my other trick I leaned from Lucas the Psyker call ed Jinx I should be able to confuse machine spirits for a short time. WP (fetted) +20

99 = 99[d100]

Unfortunately I cannot concentrate this time around, to summon the needed force. The remaining 4 servitors try to pummel me.

42 = 42[d100]
26 = 26[d100]
66 = 66[d100]
14 = 14[d100]

Parry:

65 = 65[d100]

Again one of my adversaries is lucky, and this time I wasn't able to negate the blow. I get a solid hit on my torso, but in the last second I step back minimizing the blow. d10+5 --> 9 - 8 = 1

WS:

100 = 100[d100]

Blade Master re-roll

9 = 9[d100]

it takes a second before my xeno-mesh under my clothing becomes flexible again. I faint for the head of my enemy, but in the last second change my blow and cut off its left leg. It is not dead but I hope that I effectively took it out of commission. NPC AGL

81 = 81[d100]

It falls down, unable to continue the fight. Do they retreat?

(50/50 | 7[d10]) Yes

Suddenly one of the things gets back to its fallen 'comrade?' and starts to break away. Then another one runs back to the one I have felled. One was left for rearguard. In my left hand there is still my puls pistol My next target is the thing that retreated to the dead servitor. NPC WS

32 = 32[d100]

BS Aim+shoot:

27 = 27[d100]

I easily sidestep the clumsy attempt on my life and I am spot on target. This time both of my beams hit. The first one hits the right leg effectively burning it through the servos, and the second hits him in the spine, burning the nerves and essentially breaks the thing. Dam 13 + 11 Pen 4. --> 18

Thanks to this the servitor before me retreats as well. Or It wants to retreat but I am determined to not let the thing get away. I shoot it in the back. BS: Aim + shoot:

3 = 3[d100]

The two plasma beams hit the servitor from the back. The first amputates its left arm and the second hits it in the head removing it from the neck in a shower of burned gore and metal. It falls to the ground burned out. Can I see the other two servitors? Perception

7 = 7[d100]

(Very Likely | 10[d10]) Yes, and...

Close an event

I spot them before a dark alley. I have time for a last shot. If I can get the last undamaged unit then the other wont be able to get away. I call forth again my mental powers and focus it in my Weapon: Unnatural Shot: WP Fetted: +20

95 = 95[d100]

Faith Reroll

53 = 53[d100]

At first I can't find the power but I remember my training, this is also like a reflex... don't think! AIM! I do and I shoot. BS +30

74 = 74[d100]

Although I hit the servitor it was only a glancing blow before they vanish inside a narrow alley. I curse...still 3 out of 5 is not bad. I check the canister. Only half used, no need to replace it. I get my datapad again and make some photos fro the servitors. Tech-use INT

3 = 3[d100]

I am no techpriest but even I can see that the thing around the back of these servitors is not normal. I make pictures but do not touch them. Was my little light show seen?

(50/50 | 5[d10]) No, but...

Well nobody is on the street but we were anything but silent. I do not wish to meet with more of these things. I go to the hostel in the corner. This crumbling tenement building of knocked through dwellings is marked by the cracked paint of the sign above the door as the "Hostel". Even compared to the rest of the area, the hostel is in an awful state, the walls are blighted with damp, the plaster peeling and the furnishings covered with patches of mold and unidentifiable able stains.

"Welcome to the hostel" A sick looking man with bloodshot eyes calls to me. "Quite late, to be outside. Want a room?" I change my usual tone, to a dialect mostly used by ganger I have dealt with in the past.
"Sure mate, I could use a bed and a drink."
"The later is not a possibility, I'm afraid."
"Give me a second!" I decide to fish for info a bit. "Fucking servitors!" I make a motion of cleaning my blade, of the blood. Does he ask me?

(50/50 | 2[d10]) No

"How much for the room?"
"One Gelt for a night, light and bedding generously included" He replies coyly.
"Good I take one. Do you have a vox-line?"

(50/50 | 3[d10]) No

"Sorry people are coming here to sleep not to chat" I nod at him and go to my room. I pull the bed before the door to create a makeshift blockade. The room is as dirty as you expect. there is a window as well Wich floor?

3 = 3[d3]

I am not on the first floor fortunately. Breaking into my room via the window is unlikely. I set my chrono to a 3 hour periodic alarm. Does Something happen in the hotel?

(50/50 | 10[d10]) Yes, and...

Perception: +10

97 = 97[d100]

I am quite tired and ooze off. I sleep on the bed blocking the entrance... When suddenly a big bang is heard. The A loud bang is heard. Will:

38 = 38[d100]

This is more then enough to wake me up. It seems someone decided to visit me in the night. However it is they bought axes and other tools to chop down my door. They nick away the door steadily, not that it is hard mind you, the only resistance is my bed between us. AP of door?

1 = 1[d5]

The door was almost chopped down, but I didn't felt fear, now that I think about it, it has been long since I have truly felt fear. Unease yes, but not feer, maybe I have become used to the fact that somewhere someone or something always wants to kill me. So I didn't panicked, rather I pulled my Plasma-pistol and set it to Maximal. With a high pitched sound the weapon changed it firing mod and I leveled the weapon at the door. Took a moment to aim then Pulled the trigger. BS + Half aim +30

66 = 66[d100]

The plasma beam Sails through the door without resistance. Dam = 17/Pen:7 Wounds of dregs 3x8

One shot goes forth and and to filthy ganger fall. With a big burned hole in their chests. One falls in mid swing, when the hit came, vaporizing his heart and spine. The other was slight to his left so he lost only half os his lung and his heart. There is a second of silence. I holster my pistol, take out my blade, and carefully walk out of the door. On the floor there is another ganger, holding a steel pipe. She looks me over, the turns around and starts running like her life depends on it...which actually is true in this case. I decapitate the two corpses before me and slowly walk downstairs to express my displeasure about the hospitality and the room service.

I slowly walk down the stairs. The two separated heads are in my left hand and my Blade in the right. I focus my mind and after a couple of seconds I detet a presense behind a door next to the counter. I kick the door with all my might. Str:

98 = 98[d100]

I kick high but there is something slippery on the floor the same time my leg hit the door, the other gives away and I fall down to my ass. 'Okay, that was really pathetic.' I think while getting up. Hopefully nobody has seen that. Fucking slums. I kick the door again. Str:

45 = 45[d100]

This time I make sure that my footing is stable. I kick away and the door breaks under my kick. Inside the room there is the man from the front counter. I pass him the two heads. They roll to his leg. The man starts weeping, I take a couple of MEASURED steps inside. "You will talk, and if I am not satisfied, then you will join those two. I indicate the heads with my blade. "First, what the fuck is going on in this shit-hole?"
"The District is knee deep in blood and there’s worse than my sins going on out in the black of the night. I just need my dose man, and you seemed to have cash on you."
"Let's leave my matter then, what do you mean worse? Do you mean the corrupted Servitors?"
Here I secretly start the recorder of my data-pad. "Red eyes they call them, body snatchers that carry men and women off… and no, I don’t know where and I don’t want to know! Spire knows there’s enough habproles gone missing, dozens, scores perhaps, but they’re all too terrified to say it!”
"Who controls them?" I don't know for sure, but the enforcers are involved in it… the missing proles I mean. Stands to reason, as anybody who complains too loudly that such and such has vanished, soon vanishes too"
I nod at him. And he seems to calm down. "Last question: Do you have a vox-line?" No..." Here I don't let him finish. I intend to chop off his head when he is not expecting it. I will not leave a man alive who wanted to kill me, I am sure he would do it again just to get his fix.

WS:
16 = 16[d100]

Dam: 11 With a sound not unlike a wet sponge being torn in half, the target’s head flies free of its body and sails through the air, landing harmlessly with a soggy thud on the concrete. I look through the corpse, not really expecting to find any thing, but I will not let dumb luck get between me and my escape from this rotten hive district. Gelt

9 = 9[d10]

Just some coin and the keys for this wretched joint. I Decide to use the same method as before and retire for the night Tomorrow I will ride out with the first train.

Survived: 100XP Getting information: 4x50XP Enemies Killed 5x10XP Total: 350XP


---------------------------------------------------------------------------------------------------------

Lockdown!

My rest for the night came to an abrupt end when at the start of the morning cycle sirens begun to hail. 'Attention citisens this is not a drill a lockdown is iminent from this point on...' I curse i multiple languages on as a sailor could. So much for an easy get-out. Does something else happen in this morning?

(50/50 | 1[d10]) No, and...

Enforcer begin to patrol the streets again. I look outside it seems the railway is effectively blockaded. I star to weigh my options. The enforcers are in league with whoever is behind the vanishing. I look out the windows and it is no surprise that the Servitors I trashed are nowhere to be seen. Yep...I am in trouble alright. My Priority is to find a vox-line in order to call in Jerico or Jorgo the two sleeper agents. First however I need to get out of here. Since the place is crwling with enforcers maybe a visit of the local bar could help me. I go to the back door of the Hostel and try to get away unnoticed. Concealment:

61 = 61[d100]

I pull my Overcoat tighter and go for the only neon sign that represent some alcohol: to the The Workers’ Union hall. Am I being followed?

(50/50 | 2[d10]) No

I get in there and my first order is some cheap spirits and I get down to a desk. I start to listening in to conversations and slowly sip my drink. Anything interesting going on?

(50/50 | 10[d10]) Yes, and...

NPC negative

Miserably / Extravagent

"The Fuck!" An angry exclamation is heard. The rest is muffled but this small outburst is enough to set my sights on a peculiar man. He is dressed what looks like a high grade ganger’s garb marked with numerous glyphs. What I an see he is someone higher. I think I found my ticket to get out.

I get up from my table and walk to the stairs leading to the 2nd floor. Of course 2 goons take notice of me immediately and block my way. "And just whaddaya think your goin'." Say a ragged genetical waste in front of me.
"I would do business with your boss." I answer.
"The boss is not available, for the likes of you cunts." Says the other. "
Yeh, bossman don' do business with you lowlifes. You gotta get some cash. You have ane on you? 'Then fuck off!" I present a 10GT bill between my fingers. Does this get the attention.

(Likely | 7[d10]) Yes +Event: Betray / Weapons

"I do" The to look at each other then draw they blades.
"Good then you might as well give some to us." My foot reflexively lashes out, at the man close to me.

20 = 20[d100]

I push hard to get some space between me and him.

55 = 55[d100]

The guy is clearly caught flat footed. I apply a good amount of strength and he flies backwards. Does he hit someone else?

(50/50 | 7[d10]) Yes

The ganger I kicked flies onto anther table, where the occupants were playing some cards. Of course they didn't liked the interruption and proceeded to toss the ganger to another table and so on and so on... until a nice brawl started to form. Does the other attack me?

Will

22 = 22[d100]

(Likely | 4[d10]) No

I fully expected the other to try to skin me, but he looks me over once then looks at the brawl behind me."If you let me up its all yours." I indicate the bill in my hand. Does he teak the money?

(Likely | 9[d10]) Yes

"You got some balls." He takes the bill. "I tell bossman, that you want to speak with him. It depends on him if his in the mood." He pockets the money and indicates me to follow. Downstairs the braw begins to really rage on.

The goon goes to the main table and whispers something into the ear of the big man. I can see on the face of leader that he considers to ignore me but after he looks at me for a second or two he indicates me to com closer. Time to bargain for my freedom.

-----------------------------------------------------------------------------------------------

Survived: 100XP
Gather Intel: 100XP
Evidence gathered: 100XP
Enemies dispatched (servitors): 100XP
Main quest: Get out!
- Side quest: Parley with the mob-boss
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